params = { NAME = "Actor_Template", Actor_Template = { SCALE = vector2dNew(1.000000,1.000000), RANK = -1.000000, STARTPAUSED = 0, COMPONENTS = { { NAME = "AnimLightComponent_Template", AnimLightComponent_Template = { posOffset = vector2dNew(0.000000,0.000000), angleOffset = 0.000000, patchLevel = 0, patchHLevel = 2, patchVLevel = 2, visualAABB = { AABB = { MIN = vector2dNew(0.000000,0.000000), MAX = vector2dNew(0.000000,0.000000), }, }, useBase = 0, scale = vector2dNew(1.000000,1.000000), smoothAnim = 0, canonizeTransitions = 1, flip = 0, draw2D = 0, defaultColor = "0xffffffff", visualAABBanimID = "", animSet = { SubAnimSet_Template = { animations = { { SubAnim_Template = { friendlyName = "idle", name = "[ANIMATION]", playRate = 1.000000, loop = 1, useRootRotation = 1, reverse = 0, defaultFlip = 0, procedural = 0, sync = 0, syncEighthNote = 0, syncRatio = 1.000000, }, }, }, }, }, defaultAnimation = "idle", }, }, }, }, }