includeReference("EngineData/Helpers/SongDatabase.ilu") includeReference("EngineData/Helpers/AgingbotBehaviour.ilu") CVF_RandomClassicSong = { NAME="JD_AgingBot_BehaviourGroup", JD_AgingBot_BehaviourGroup= { relatedGamescreen = "JD_GS_Coverflow", BehaviourTypeList= { { NAME = "JD_AgingBot_BehaviourTypes", JD_AgingBot_BehaviourTypes = { type = BehaviourTypes.SpecificSongNext, gameMode = GameMode.Classic, }, }, }, }, }