includeReference("EngineData/Helpers/customizable_item_types.ilu") gacha_config = { NAME = "JD_GachaConfig", JD_GachaConfig = { price = 100, nbMaxHistoryPickupReward = 5, -- number of gacha pickup we keep in the save rewardUnlockScenes = { { KEY="avatar", VAL = "world/ui/objects/collectibles/collectibles_types/collectibles_type_avatar/element.isc"}, { KEY="sticker", VAL = "world/ui/objects/collectibles/collectibles_types/collectibles_type_sticker/element.isc"}, { KEY="portraitborder", VAL = "world/ui/objects/collectibles/collectibles_types/collectibles_type_portrait_border/element.isc"}, { KEY="alias", VAL = "world/ui/objects/collectibles/collectibles_types/collectibles_type_alias/element.isc"}, }, rarityPickupPercentage = --Only 1 rarity this year { { KEY=CollectibleRarity.Normal, VAL = 100}, }, nbMapsThresholdBeforePushGachaScreen = { {VAL=4}, -- if player skip the first time, we will push the gacha screen after 4 maps {VAL=7}, -- if the player skip more }, maximumPlayCountBetweenMapRewards = 9, } }