gen_back = { { NAME = "TextIcon_Shortcut", KEY="GEN-BACK", VAL = { TextIcon_Shortcut = { datas = { { NAME = "IconActorData", KEY="default", VAL = { IconActorData = { path = "world/ui/fonts/font_sprites/actors/durango/b.act", fontSize = 40, } } }, -- SCARLETT { NAME = "IconActorData", KEY="PadXSX", VAL = { IconActorData = { path = "world/ui/fonts/font_sprites/actors/durango/b.act", fontSize = 40, } } }, -- GGP { NAME = "IconActorData", KEY="PadGGP", VAL = { IconActorData = { path = "World/ui/fonts/font_sprites/Actors/GGP/b.act", fontSize = 40, } } }, { NAME = "IconActorData", KEY="Keyboard", VAL = { IconActorData = { path = "World/ui/fonts/font_sprites/Actors/PC/key_backspace.act", fontSize = 40, } } }, -- ORBIS { NAME = "IconActorData", KEY="PadPS4", VAL = { IconActorData = { path = "world/ui/fonts/font_sprites/actors/ps/o.act", fontSize = 40, } } }, { NAME = "IconActorData", KEY="PSMove", VAL = { IconActorData = { path = "world/ui/fonts/font_sprites/actors/ps/o.act", fontSize = 40, } } }, -- PROSPERO { NAME = "IconActorData", KEY="PadPS5", VAL = { IconActorData = { path = "world/ui/fonts/font_sprites/actors/ps5/o.act", fontSize = 40, } } }, -- NX { NAME = "IconActorData", KEY="NXJoyConLeft", VAL = { IconActorData = { path = "World/ui/fonts/font_sprites/Actors/NX/dwn.act", fontSize = 40, } } }, { NAME = "IconActorData", KEY="NXJoyConRight", VAL = { IconActorData = { path = "World/ui/fonts/font_sprites/Actors/NX/B.act", fontSize = 40, } } }, { NAME = "IconActorData", KEY="NXHandheld", VAL = { IconActorData = { path = "World/ui/fonts/font_sprites/Actors/NX/B.act", fontSize = 40, } } }, -- PHONE { NAME = "IconActorData", KEY="Phone", VAL = { IconActorData = { path = "World/ui/fonts/font_sprites/Actors/Phone/phone_back.act", -- Don't forget to modify gen_back_phone accordingly fontSize = 56, } } } } } } }, } --Inform about the path of the shortcut icon to be send to the phone, it should be the same that the icon displayed on screen (JD2018 feature) gen_back_phone = --Append this to textIconsPhone in textconfig.isg : appendTable(params.UITextManager_Template.textIconsPhone, [thisArrayName]) { { KEY = "SHORTCUT_BACK", --Must be one of the behaviournames from gc_shortcuts.ilu VAL = "World/ui/textures/phone/shortcut_back.png" --Path to phone icon }, }