ITF_GFX_UV_ATLAS = { {index=0, uv0=vector2dNew(0.0,0.0), uv1=vector2dNew(0.25,0.125)}, {index=1, uv0=vector2dNew(0.0,0.125), uv1=vector2dNew(0.25,0.25)}, {index=2, uv0=vector2dNew(0.0,0.25), uv1=vector2dNew(0.125,0.375)}, {index=3, uv0=vector2dNew(0.0,0.375),uv1=vector2dNew(0.25,0.5)}, {index=4, uv0=vector2dNew(0.0,0.5), uv1=vector2dNew(0.25,0.75)}, {index=5, uv0=vector2dNew(0.0,0.75),uv1=vector2dNew(0.25,1.0)}, }