ZOrder = { -- environment Frieze = -0.040, Breakable = -0.025, Platform = -0.020, Friendly = -0.015, -- PC/NPC/items Logic = 0, Player_Barbara = 0.018, Player_Globox = 0.019, Player_Rayman = 0.020, Player_Teensy = 0.021, PlayerDRC = 0.05, -- must be in front of all Enemy = -0.01, EnemyTools = -0.005, Foreground = 0.030, WH_Base = 0.0, -- arms, back & front are offsetted, so keep the actor at 0 WH_Front = 0.03, -- in-between PCs & DRC WH_Mid = -0.01, -- behind PCs WH_Arm = -0.02, -- behind Mid WH_Hand = -0.03, -- behind arms WH_Back = -0.04, -- behind hands ForceField = 0.03, } ZOffset = { DefaultBack = -0.280000, DefaultFront = 0.350000, }