includeReference("EngineData/Helpers/sound_base.ilu") params = { NAME="Actor_Template", Actor_Template = { TAGS = { { VAL = "snd", }, }, COMPONENTS = { { NAME="SoundComponent_Template", SoundComponent_Template = { SoundList = { { SoundDescriptor_Template = { Name = "AVTR_Common_Boy_Techno", Category = "AVATAR", LimitCategory = "Avatars", LimitMode = 1, -- LimiterMode_StopOldest MaxInstances = 1, Files = { { VAL = "world/audio/avatar/avtr_common_boy_techno_01.wav", }, { VAL = "world/audio/avatar/avtr_common_boy_techno_02.wav", }, { VAL = "world/audio/avatar/avtr_common_boy_techno_03.wav", }, { VAL = "world/audio/avatar/avtr_common_boy_techno_04.wav", }, }, Params = { SoundParams = { PlayMode = 2, -- PlayMode_RandomRememberLast FadeOutTime = 0.200000, }, }, SoundPlayAfterdestroy = 1, }, }, }, }, }, }, }, }