includeReference("EngineData/Helpers/sound_base.ilu") params = { NAME="Actor_Template", Actor_Template = { TAGS = { { VAL = "snd", }, }, COMPONENTS = { { NAME="SoundComponent_Template", SoundComponent_Template = { SoundList = { { SoundDescriptor_Template = { Name = "CRWD_RecapRival_Applause_Medium", Volume = -3, Category = "CROWD", LimitCategory = "RecapCrowd_Med", MaxInstances = 2, Files = { { VAL = "world/audio/crowd/crwd_recaprival_applause_medium_01.wav", }, { VAL = "world/audio/crowd/crwd_recaprival_applause_medium_02.wav", }, { VAL = "world/audio/crowd/crwd_recaprival_applause_medium_03.wav", }, }, Params = { SoundParams = { PlayMode = 2, -- PlayMode_RandomRememberLast FadeInTime = 0.300000, }, }, }, }, }, }, }, }, }, }