includeReference("EngineData/Helpers/sound_base.ilu") params = { NAME="Actor_Template", Actor_Template = { TAGS = { { VAL = "snd", }, }, COMPONENTS = { { NAME="SoundComponent_Template", SoundComponent_Template = { SoundList = { { SoundDescriptor_Template = { Name = "hud_pregoldmove", Volume = -8, Category = "HUD", MaxInstances = 4, Files = { { VAL = "world/audio/ui/hud_goldmove_intro.wav", }, }, Params = { SoundParams = { PlayMode = 1, -- PlayMode_Random FadeOutTime = 2.000000, }, }, }, }, }, }, }, }, }, }