includeReference("EngineData/Helpers/sound_base.ilu") params = { NAME="Actor_Template", Actor_Template = { TAGS = { { VAL = "snd", }, }, COMPONENTS = { { NAME="SoundComponent_Template", SoundComponent_Template = { SoundList = { { SoundDescriptor_Template = { Name = "ui_popup_sonarFX", Volume = -6, Category = "UI", LimitMode = 1, -- LimiterMode_StopOldest MaxInstances = 1, Files = { { VAL = "world/audio/ui/wdf_racelineboss_star_start_02.wav", }, }, SoundPlayAfterdestroy = 1, }, }, }, }, }, }, }, }