includeReference("EngineData/Helpers/sound_base.ilu") params = { NAME="Actor_Template", Actor_Template = { TAGS = { { VAL = "snd", }, }, COMPONENTS = { { NAME="SoundComponent_Template", SoundComponent_Template = { SoundList = { { SoundDescriptor_Template = { Name = "SW_AM_Vehicle_Alarm", Volume = 4, Category = "BUS_AM_SFX", -- LimitCategory = "Preview_CoverFlow", Files = { { VAL = "world/audio/soundwich/SW_AM_Vehicle_Alarm.wav", }, }, Params = { SoundParams = { loop=1, fadeInTime=0.2, FadeOutTime = 0.100000, }, }, }, }, }, }, }, }, }, }