includeReference("EngineData/Helpers/sound_base.ilu") params = { NAME="Actor_Template", Actor_Template = { TAGS = { { VAL = "snd", }, }, COMPONENTS = { { NAME="SoundComponent_Template", SoundComponent_Template = { SoundList = { { SoundDescriptor_Template = { Name = "UI_Notification_BubbleOut_01", Volume = -17, Category = "UI", limitCategory="Snap", MaxInstances = 3, Files = { { VAL = "world/audio/soundwich/UI_Notification_BubbleOut_01.wav", }, }, }, }, }, }, }, }, }, }