includeReference("EngineData/Helpers/sound_base.ilu") params = { NAME="Actor_Template", Actor_Template = { TAGS = { { VAL = "snd", }, }, COMPONENTS = { { NAME="SoundComponent_Template", SoundComponent_Template = { SoundList = { { SoundDescriptor_Template = { Name = "UI_Star_Wiimote_03", Volume = -3, Category = "WIIMOTE", Files = { { VAL = "world/audio/soundwich/ui_star_wiimote_03.wav", }, }, Params = { SoundParams = { PlayMode = 1, -- PlayMode_Random }, }, SoundPlayAfterdestroy = 1, }, }, }, }, }, }, }, }