params = { NAME = "Actor_Template", Actor_Template = { TAGS = { }, COMPONENTS = { { NAME = "MaterialGraphicComponent_Template", MaterialGraphicComponent_Template = {}, }, { NAME="JD_AvatarDescTemplate", JD_AvatarDescTemplate = { avatarId = 0185, nickname = "", actorPath = "world/avatars/0185/0185.act", phoneImage = "world/avatars/0185/avatar_phone.png", SoundFamily = "AVTR_Common_Girl_Bebop", JDVersion = 2015, JDNowVersion = 2015, originalJDVersion = 2015, relativesongname = "NeverCanSay", RelativeQuestID = "", RelativeWDFBossName = "", RelativeGameModeName = "", UsedAsCoach = True, UsedAsCoach_MapName = "NeverCanSay", UsedAsCoach_CoachId = 0, status = 1, unlockType = 3, mojoprice = 0, wdflevel = 1, usedByAi = False, dlcIid = 0, }, }, }, }, } if ( ITF_Platform == "WII" ) then params.Actor_Template.COMPONENTS[2].JD_AvatarDescTemplate.mojoprice = 50 end if ( ITF_Platform == "X360" ) then params.Actor_Template.COMPONENTS[2].JD_AvatarDescTemplate.mojoprice = 50 end if ( ITF_Platform == "PS3" ) then params.Actor_Template.COMPONENTS[2].JD_AvatarDescTemplate.mojoprice = 50 end