params = { NAME = "Actor_Template", Actor_Template = { TAGS = { }, COMPONENTS = { { NAME = "MaterialGraphicComponent_Template", MaterialGraphicComponent_Template = {}, }, { NAME="JD_AvatarDescTemplate", JD_AvatarDescTemplate = { avatarId = 0414, nickname = "", actorPath = "world/avatars/0414/0414.act", phoneImage = "world/avatars/0414/avatar_phone.png", SoundFamily = "AVTR_Common_Girl_Swing", JDVersion = 1, JDNowVersion = 1, originalJDVersion = 1, relativesongname = "HeartOfGlass", RelativeQuestID = "", RelativeWDFBossName = "", RelativeGameModeName = "", UsedAsCoach = True, UsedAsCoach_MapName = "HeartOfGlass", UsedAsCoach_CoachId = 0, status = 1, unlockType = 3, mojoprice = 0, wdflevel = 1, usedByAi = False, dlcIid = 0, }, }, }, }, } if ( ITF_Platform == "WII" ) then params.Actor_Template.COMPONENTS[2].JD_AvatarDescTemplate.unlockType = 0 params.Actor_Template.COMPONENTS[2].JD_AvatarDescTemplate.status = 2 params.Actor_Template.COMPONENTS[2].JD_AvatarDescTemplate.mojoprice = 100 end if ( ITF_Platform == "X360" ) then params.Actor_Template.COMPONENTS[2].JD_AvatarDescTemplate.unlockType = 0 params.Actor_Template.COMPONENTS[2].JD_AvatarDescTemplate.status = 2 params.Actor_Template.COMPONENTS[2].JD_AvatarDescTemplate.mojoprice = 100 end if ( ITF_Platform == "PS3" ) then params.Actor_Template.COMPONENTS[2].JD_AvatarDescTemplate.unlockType = 0 params.Actor_Template.COMPONENTS[2].JD_AvatarDescTemplate.status = 2 params.Actor_Template.COMPONENTS[2].JD_AvatarDescTemplate.mojoprice = 100 end