params = { NAME="Tape", Tape = { Clips = { { NAME = "SoundSetClip", SoundSetClip = { Id = 559348171, TrackId = 1387234818, Duration = 1856, SoundSetPath = "world/audio/music/M_GameBoot_Loading.tpl", }, }, }, Tracks = { { NAME = "TapeTrack", TapeTrack = { id = 1387234818, }, }, }, MapName = "_Common", } }