params = { NAME = "FriseConfig", FriseConfig = { TAGS = {{VAL="alpha"},}, methode = 1, height = 5 , width = 20, fillingOffset = 0.5, visualOffset = 0.0, smoothFactorVisual = 4.0, zExtrudeUp = 0.0, textureConfigs = { { FriseTextureConfig = { friendly = "", path = "world/_common/vfx/atmosphericeffect/fog/fog_layer.tga", color = "0xffffffff", scrollUV = vector2dNew (0.02,0.0), alphaBorder = 0, } }, }, } }