params = { NAME="Actor", Actor = { LUA = "world/ui/debug/trigger.tpl", COMPONENTS = { { NAME = "UIDebugTrigger", UIDebugTrigger = { A = { { UIDebugTriggerInput = { TapeLabel = "FOCUS_GAIN", }, }, }, B = { { UIDebugTriggerInput = { TapeLabel = "FOCUS_LOSE", }, }, }, X = { { UIDebugTriggerInput = { TapeLabel = "FADE_IN", }, }, }, Y = { { UIDebugTriggerInput = { TapeLabel = "FADE_OUT", }, }, }, }, }, }, } }