includeReference("EngineData/ActorTemplates/Graphic_EmptyAnimation/Animation/Graphic_EmptyAnimation.ilu") params = { NAME = "Actor_Template", Actor_Template = { COMPONENTS = { { NAME="AnimLightComponent_Template", AnimLightComponent_Template = { animSet= { SubAnimSet_Template = { animPackage = animPackage, animations= { { -- Adding Idle animation SubAnim_Template= { friendlyName="Idle", name= "EngineData/ActorTemplates/Graphic_EmptyAnimation/Animation/Stand.anm", loop=1, } }, }, }, }, defaultAnimation = "Idle", } }, } } }