params = { NAME = "FriseConfig", FriseConfig = { TAGS = {{VAL="frieze"},}, methode = 1, height = 4, width = 8, visualOffset = 0, smoothFactorVisual = 4.0, textureConfigs = { { FriseTextureConfig = { friendly = "", material = { GFXMaterialSerializable = { shaderPath = "World/Common/MatShader/RegularBuffer/BackLighted.msh", textureSet = { GFXMaterialTexturePathSet = { diffuse = "EngineData/Helpers/Samples/SampleScene/logobackground.tga", back_light = "EngineData/Helpers/Samples/SampleScene/logobackground_back.tga", }, }, }, }, color = "0xffffffff", } }, }, } }