Begin ModuleScript Begin Components EventIn PlayerProgression.GaugeStart EventIn PlayerProgression.GaugeStop JDSound PPGaugePlay EventIn PlayerProgression.GaugeComplete EventIn PlayerProgression.GaugeContinue JDSound PPGaugeContinue EventIn PlayerProgression.GaugeStartLevelUp JDSound PPGaugePlayLevelUp EventMultiDispatcher NewEventMultiDispatcher JDSound PPGaugeComplete JDSound PPGaugeStop EventIn TREC.PPRecapSkip_Enter EventMultiDispatcher NewEventMultiDispatcher(2) EventMultiDispatcher NewEventMultiDispatcher(3) EventIn RecapPP.EnterPage JDSound Objective_Unit_Increment_Once EventIn Objective.Increment PlayEventBusMusic StartFadeIn_MenuMusicBus(3) State RecapPp false EventIn RecapPP.ExitPage.toGachaChoice EventMultiDispatcher RecapPP_in State RecapPp(1) true EventIn TREC.RecapPP.Final_Enter EventIn CoreNavigation.EnterPage PlayEventBusMusic Carousel_FadeIn State RecapPP_Exit false EventIn TREC.MojoShortcut.Increase_Enter EventIn TREC.MojoShortcut.End_Enter JDSound Mojo_Shortcut JDSound Mojo_Shortcut_end State XPPriority true State MojoMain true EventIn TREC.Mojo.Increase_Enter EventIn TREC.Mojo.End_Enter EventIn TREC.XpGauge.Show_Enter EventIn TREC.Quest.Complete_Enter State MojoCompanion false JDSound Mojo_Main_end JDSound Mojo_Main JDSound Mojo_Companion_End JDSound Mojo_Companion EventIn ScoreRecapRival.NoGauge State No_Score false EventMultiDispatcher RecapPP_in(1) PlayEventBusMusic StartFadeIn_MenuMusicBus EventMultiSwitch TitleFocusMultiSwitch EventMultiRouter TTP_RouterMulti 0 EventIn Gamemode.CONTEXT_WDF EventIn Gamemode.CONTEXT_FAMILY EventMultiDispatcher RecapPP_in(2) EventMultiDispatcher RecapPP_in(3) PlayMenuMusic M_JD2019_RecapReward_Entering PlayEventBusMusic StartFadeIn_MenuMusicBus(1) PlayMusicMultiTrack M_Jd2019_Titlepage_UltraLow PlayMusicMultiTrack M_Jd2019_Titlepage_UltraLow(1) PlayMusicMultiTrack Ultra_low EventIn TREC.Recap.QuestsDisplay_Enter PlayMenuMusic M_JD2019_RecapReward_Ending EventIn TREC.MojoShortcut.Hide_Enter EventMultiDispatcher Stop_mojo_loops EventIn RecapPP.ExitPage.wdf_quit EventMultiDispatcher BackTo_Idle EventIn RecapPP.ExitPage.toRecapExtremeUnlock State RecapPP_Exit_toUnlockExtreme false EventMultiDispatcher BackTo_Idle(1) StopEventBusMusic MENU_MusicMenuManager PlayEventBusMusic Expo_PLAYING_PREVIEW EventMultiDispatcher StartPreview StopEventBusMusic Expo_INIT EventIn RecapRewardExtreme.EnterPage EventIn RecapRewardExtreme.ExitPage.toGachaChoice EventMultiDispatcher StopPreview StopEventBusMusic Expo_PLAYING_PREVIEW(1) PlayEventBusMusic Expo_INIT(1) State EnableQuestSFX true JDSound SW_Objective_Show JDSound SW_Objective_Show_New EventIn TREC.SW_Objective_Show_Enter EventIn TREC.SW_Objective_Show_New_Enter State DisableQuestSFX false EventIn ClusterSelection.EnterPage PlayEventBusMusic RecapReward_StingersMute StopEventBusMusic MENU_RecapReward_StingersMute EventIn RecapRewardExtreme.ExitPage.extremeUnlockToLobby EventIn TREC.Mojo.Increase_Exit End Begin Connections EventConnection DisableQuestSFX Exit EnableQuestSFX Deactivate EventConnection EnableQuestSFX Exit DisableQuestSFX Deactivate EventConnection MojoCompanion Exit MojoMain Deactivate EventConnection MojoMain Exit MojoCompanion Deactivate EventConnection RecapPP_Exit_toUnlockExtreme Exit No_Score Deactivate EventConnection RecapPP_Exit_toUnlockExtreme Exit RecapPP_Exit Deactivate EventConnection RecapPP_Exit_toUnlockExtreme Exit RecapPp(1) Deactivate EventConnection RecapPP_Exit_toUnlockExtreme Exit RecapPp Deactivate EventConnection No_Score Exit RecapPP_Exit_toUnlockExtreme Deactivate EventConnection No_Score Exit RecapPP_Exit Deactivate EventConnection No_Score Exit RecapPp(1) Deactivate EventConnection No_Score Exit RecapPp Deactivate EventConnection RecapPP_Exit Exit RecapPP_Exit_toUnlockExtreme Deactivate EventConnection RecapPP_Exit Exit No_Score Deactivate EventConnection RecapPP_Exit Exit RecapPp(1) Deactivate EventConnection RecapPP_Exit Exit RecapPp Deactivate EventConnection RecapPp(1) Exit RecapPP_Exit_toUnlockExtreme Deactivate EventConnection RecapPp(1) Exit No_Score Deactivate EventConnection RecapPp(1) Exit RecapPP_Exit Deactivate EventConnection RecapPp(1) Exit RecapPp Deactivate EventConnection RecapPp Exit RecapPP_Exit_toUnlockExtreme Deactivate EventConnection RecapPp Exit No_Score Deactivate EventConnection RecapPp Exit RecapPP_Exit Deactivate EventConnection RecapPp Exit RecapPp(1) Deactivate EventConnection NewEventMultiDispatcher Out1 PPGaugePlayLevelUp Stop EventConnection NewEventMultiDispatcher Out2 PPGaugePlay Stop EventConnection NewEventMultiDispatcher Out3 PPGaugeContinue Stop EventConnection NewEventMultiDispatcher Out5 PPGaugeComplete Stop EventConnection NewEventMultiDispatcher Out6 PPGaugeStop Stop EventConnection NewEventMultiDispatcher(3) Out1 PPGaugePlayLevelUp Stop EventConnection NewEventMultiDispatcher(3) Out2 PPGaugeComplete Play EventConnection RecapPp(1) Out1 RecapPP_in In EventConnection CoreNavigation.EnterPage Out RecapPP_Exit In2 EventConnection RecapPP_Exit Out2 Carousel_FadeIn In EventConnection NewEventMultiDispatcher(2) Out2 PPGaugePlay Stop EventConnection NewEventMultiDispatcher(2) Out3 PPGaugeStop Play EventConnection TREC.Mojo.Increase_Enter Out MojoMain In1 EventConnection TREC.Mojo.End_Enter Out MojoMain In2 EventConnection TREC.XpGauge.Show_Enter Out XPPriority Activate EventConnection PlayerProgression.GaugeStart Out XPPriority In1 EventConnection PlayerProgression.GaugeStartLevelUp Out XPPriority In2 EventConnection PlayerProgression.GaugeStop Out XPPriority In3 EventConnection XPPriority Out3 NewEventMultiDispatcher(2) In EventConnection PlayerProgression.GaugeComplete Out XPPriority In4 EventConnection XPPriority Out4 NewEventMultiDispatcher(3) In EventConnection PlayerProgression.GaugeContinue Out XPPriority In5 EventConnection TREC.PPRecapSkip_Enter Out XPPriority In6 EventConnection XPPriority Out6 NewEventMultiDispatcher In EventConnection XPPriority Out5 PPGaugeContinue Play EventConnection NewEventMultiDispatcher(2) Out4 PPGaugeContinue Stop EventConnection XPPriority Out1 PPGaugePlay Play EventConnection TREC.MojoShortcut.Increase_Enter Out Mojo_Shortcut Play EventConnection TREC.MojoShortcut.End_Enter Out Mojo_Shortcut Stop EventConnection TREC.MojoShortcut.End_Enter Out Mojo_Shortcut_end Play EventConnection TREC.Mojo.Increase_Enter Out MojoCompanion In1 EventConnection TREC.Mojo.End_Enter Out MojoCompanion In2 EventConnection MojoMain Out1 Mojo_Main Play EventConnection MojoMain Out2 Mojo_Main_end Play EventConnection MojoCompanion Out1 Mojo_Companion Play EventConnection MojoCompanion Out2 Mojo_Companion_End Play EventConnection MojoMain Out2 Mojo_Main Stop EventConnection MojoCompanion Out2 Mojo_Companion Stop EventConnection ScoreRecapRival.NoGauge Out No_Score Activate EventConnection No_Score Out1 RecapPP_in(1) In SwitchConnection TitleFocusMultiSwitch Out TTP_RouterMulti Route EventConnection Gamemode.CONTEXT_FAMILY Out TitleFocusMultiSwitch In1 EventConnection Gamemode.CONTEXT_WDF Out TitleFocusMultiSwitch In2 EventConnection TTP_RouterMulti Out1 No_Score In1 EventConnection TTP_RouterMulti Out1 RecapPp(1) In1 EventConnection TTP_RouterMulti Out2 RecapPp(1) In2 EventConnection RecapPp(1) Out2 RecapPP_in(2) In EventConnection No_Score Out2 RecapPP_in(3) In EventConnection TTP_RouterMulti Out2 No_Score In2 EventConnection RecapPP_in Out1 M_JD2019_RecapReward_Entering In EventConnection RecapPP_in Out4 StartFadeIn_MenuMusicBus(3) In EventConnection RecapPP_in(2) Out2 StartFadeIn_MenuMusicBus(3) In EventConnection RecapPP_in(3) Out2 StartFadeIn_MenuMusicBus In EventConnection RecapPp Enter StartFadeIn_MenuMusicBus(1) In EventConnection RecapPP.EnterPage Out TTP_RouterMulti In EventConnection RecapPP_in(1) Out2 StartFadeIn_MenuMusicBus In EventConnection TREC.Recap.QuestsDisplay_Enter Out RecapPp In2 EventConnection TREC.MojoShortcut.Hide_Enter Out Mojo_Shortcut Stop EventConnection XPPriority Out2 PPGaugePlayLevelUp Play EventConnection MojoMain Out3 Mojo_Main Stop EventConnection MojoMain Out3 Mojo_Companion Stop EventConnection TREC.MojoShortcut.Hide_Enter Out Mojo_Shortcut_end Stop EventConnection Stop_mojo_loops Out1 MojoMain Activate EventConnection Stop_mojo_loops Out2 MojoMain In3 EventConnection RecapPP.ExitPage.wdf_quit Out BackTo_Idle In EventConnection RecapPP.ExitPage.toGachaChoice Out BackTo_Idle In EventConnection BackTo_Idle Out1 RecapPP_Exit Activate EventConnection BackTo_Idle Out2 RecapPP_Exit In1 EventConnection BackTo_Idle(1) Out1 RecapPP_Exit_toUnlockExtreme Activate EventConnection BackTo_Idle(1) Out2 RecapPP_Exit_toUnlockExtreme In1 EventConnection RecapPP_Exit_toUnlockExtreme Out1 StartPreview In EventConnection StartPreview Out1 MENU_MusicMenuManager In EventConnection StartPreview Out2 Expo_PLAYING_PREVIEW In EventConnection StartPreview Out3 Expo_INIT In EventConnection RecapRewardExtreme.EnterPage Out BackTo_Idle(1) In EventConnection RecapRewardExtreme.ExitPage.toGachaChoice Out RecapPP_Exit_toUnlockExtreme In2 EventConnection RecapPP_Exit_toUnlockExtreme Out2 StopPreview In EventConnection StopPreview Out1 Expo_PLAYING_PREVIEW(1) In EventConnection StopPreview Out2 Expo_INIT(1) In EventConnection Objective.Increment Out EnableQuestSFX In1 EventConnection EnableQuestSFX Out1 Objective_Unit_Increment_Once Play EventConnection TREC.SW_Objective_Show_Enter Out EnableQuestSFX In2 EventConnection TREC.SW_Objective_Show_New_Enter Out EnableQuestSFX In3 EventConnection EnableQuestSFX Out3 SW_Objective_Show_New Play EventConnection ClusterSelection.EnterPage Out EnableQuestSFX Activate EventConnection RecapPp Out1 M_JD2019_RecapReward_Ending In EventConnection RecapPp Out3 RecapReward_StingersMute In EventConnection RecapPP_Exit Out1 MENU_RecapReward_StingersMute In EventConnection EnableQuestSFX Out2 SW_Objective_Show Play EventConnection MojoMain Out4 Mojo_Main Stop EventConnection TREC.Mojo.Increase_Exit Out Mojo_Main Stop EventConnection TREC.Mojo.Increase_Exit Out Mojo_Companion Stop EventConnection TREC.Mojo.Increase_Exit Out Mojo_Shortcut Stop EventConnection TREC.PPRecapSkip_Enter Out RecapPp In3 EventConnection TREC.PPRecapSkip_Enter Out Stop_mojo_loops In EventConnection TREC.Quest.Complete_Enter Out RecapPp In3 EventConnection TREC.Quest.Complete_Enter Out Stop_mojo_loops In EventConnection TREC.RecapPP.Final_Enter Out RecapPp In3 EventConnection TREC.RecapPP.Final_Enter Out Stop_mojo_loops In EventConnection PlayerProgression.GaugeComplete Out MojoCompanion Activate EventConnection RecapPP_Exit Out1 RecapPp(1) Activate EventConnection RecapPP_Exit Out1 Stop_mojo_loops In EventConnection StopPreview Out3 RecapPp(1) Activate EventConnection StopPreview Out3 Stop_mojo_loops In EventConnection RecapRewardExtreme.ExitPage.extremeUnlockToLobby Out RecapPp(1) Activate EventConnection RecapRewardExtreme.ExitPage.extremeUnlockToLobby Out Stop_mojo_loops In EventConnection PlayerProgression.GaugeStop Out RecapPp In1 EventConnection RecapPP_in Out3 RecapPp Activate End End