params = { NAME="Actor_Template", Actor_Template = { TAGS = { { VAL = "UI_ROOT", }, }, COMPONENTS = { { NAME = "UIRootComponent_Template", }, { NAME = "PropertyPatcher_Template", }, { NAME = "MaterialGraphicComponent_Template", }, { NAME = "TapeCase_Template", TapeCase_Template = { TapesRack = { { TapeGroup = { Entries = { { TapeEntry = { Label = "FOCUS_GAIN", Path = "World/ui/objects/ubisoftclub_checkboxes/animations/focus_gain.tape", }, }, { TapeEntry = { Label = "FOCUS_LOSE", Path = "World/ui/objects/ubisoftclub_checkboxes/animations/focus_lose.tape", }, }, }, }, }, { TapeGroup = { Entries = { { TapeEntry = { Label = "VALIDATE", Path = "World/ui/objects/ubisoftclub_checkboxes/animations/validate.tape", }, }, }, }, }, { TapeGroup = { Entries = { { TapeEntry = { Label = "FADE_IN", Path = "World/ui/objects/ubisoftclub_checkboxes/animations/fade_in.tape", }, }, { TapeEntry = { Label = "FADE_OUT", Path = "World/ui/objects/ubisoftclub_checkboxes/animations/fade_out.tape", }, }, }, }, }, { TapeGroup = { Entries = { { TapeEntry = { Label = "ENABLE", Path = "World/ui/objects/ubisoftclub_checkboxes/animations/enable.tape", }, }, { TapeEntry = { Label = "DISABLE", Path = "World/ui/objects/ubisoftclub_checkboxes/animations/disable.tape", }, }, }, }, }, }, }, }, }, } }