using System.Reflection; using System.Runtime.InteropServices; using System.Windows; //------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ [assembly: AssemblyTitle("Plume.CrashReporter")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Ubisoft")] [assembly: AssemblyProduct("Plume.CrashReporter")] [assembly: AssemblyCopyright("Copyright (C) Ubisoft. All rights reserved.")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] [assembly: AssemblyVersion("2026.10.0.0")] [assembly: AssemblyFileVersion("2026.10.0.0")] [assembly: AssemblyInformationalVersion("0")] [assembly: AssemblyMetadata("BuildPerforceChangelist", "0")] [assembly: AssemblyMetadata("BuildPerforceClientName", "")] [assembly: AssemblyMetadata("BuildUserName", "dreyn")] [assembly: AssemblyMetadata("BuildMachineName", "DREYN")] [assembly: AssemblyMetadata("BuildCreationTime", "2026-10-04T13:06:54")] [assembly: ThemeInfo(ResourceDictionaryLocation.None, ResourceDictionaryLocation.SourceAssembly)]