#ifndef ___BOTTOM_FACE_SHAPE_EXTRACTION_H___ #define ___BOTTOM_FACE_SHAPE_EXTRACTION_H___ void ComputeShape(MAP *pFaceTexture ,MAP16 *pCompute1, Vector *ControlPointsBase,u32 NumberOfVector,MAP *DrawDeMap,MATRIX *TMatrix,u32 Absolut = 1); void ComputeBottomShape(MAP *pFaceTexture,MAP *pDebugDrawMap,DETECTEDFace *pDetected,MATRIX *pTransform); #endif