#ifndef _SUBTITLES_H_ #define _SUBTITLES_H_ #include "Scene.h" void LoadSubtitle(char * filename); void SaveSubtitle(char * filename, char* dest); void SetSubtitle(char * filename, char* text, float time); char * GetSubtitle(char * filename, float time); #define initMaxSub 32 struct Subtitle { float from; float to; char text[1024]; char newText[1024]; }; struct Subfile { int count; int maxSub; Subtitle* subtitles; char* filename; }; #endif