#include "TRACK.h" #include "MEDIA.h" class FACEFEATURE_Grabber:public INPUT_IO { public: int INIT (class WORLD*){return 0;}; int FRAME (void){return 0;}; int END (void){return 0;}; IOTYPE GetType() {return IOtype_FACEFEATURE;}; }; INPUT_IO *FACEFEATURE_CREATE(WORLD *pScene,char *Filename) { u32 SX,SY,Col; INPUT_IO *Ret; Ret = (INPUT_IO *)new(FACEFEATURE_Grabber); SX = SY = 64; Col = 0; Ret->Image.SetSize(SX, SY); Ret->dTotalTime = 0; Ret->dAvgFramePerSecond = 30.0; u32 Counter; s32 *pBASE = Ret->Image.GetBase(); Counter = SX * SY; while (Counter--) pBASE[Counter] = Col; return (INPUT_IO *)Ret; };