#include "NUL_Class.h" #include "SCENE.h" void NUL_DI::DrawQuad(u32 Color,float X, float Y,float Xsize, float Ysize,float TX,float TY,float TW,float TH) { if (PickingEnable) PickQuad(Color,X, Y,Xsize, Ysize,TX,TY,TW,TH); }