// * jdatasrc.c // * // * Copyright (C) 1994, Thomas G. Lane. // * This file is part of the Independent JPEG Group's software. // * For conditions of distribution and use, see the accompanying README file. // * // * This file contains decompression data source routines for the case of // * reading JPEG data from a file (or any stdio stream). While these routines // * are sufficient for most applications, some will want to use a different // * source manager. // * IMPORTANT: we assume that fread() will correctly transcribe an array of // * JOCTETs from 8-bit-wide elements on external storage. If char is wider // * than 8 bits on your machine, you may need to do some tweaking. // this is not a core library module, so it doesn't define JPEG_INTERNALS #include "JINCLUDE.h" #include "JPEGLIB.h" #include "JERROR.h" // Expanded data source object for stdio input typedef struct { struct jpeg_source_mgr pub; // public fields FILE * infile; // source stream JOCTET * buffer; // start of buffer boolean start_of_file; // have we gotten any data yet? } my_source_mgr; typedef my_source_mgr * my_src_ptr; #define INPUT_BUF_SIZE 4096 // choose an efficiently fread'able size // * Initialize source --- called by jpeg_read_header // * before any data is actually read. METHODDEF void init_source (j_decompress_ptr cinfo) { my_src_ptr src = (my_src_ptr) cinfo->src; // We reset the empty-input-file flag for each image, // * but we don't clear the input buffer. // * This is correct behavior for reading a series of images from one source. src->start_of_file = TRUE; } // * Fill the input buffer --- called whenever buffer is emptied. // * // * In typical applications, this should read fresh data into the buffer // * (ignoring the current state of next_input_byte & bytes_in_buffer), // * reset the pointer & count to the start of the buffer, and return TRUE // * indicating that the buffer has been reloaded. It is not necessary to // * fill the buffer entirely, only to obtain at least one more byte. // * // * There is no such thing as an EOF return. If the end of the file has been // * reached, the routine has a choice of ERREXIT() or inserting fake data into // * the buffer. In most cases, generating a warning message and inserting a // * fake EOI marker is the best course of action --- this will allow the // * decompressor to output however much of the image is there. However, // * the resulting error message is misleading if the real problem is an empty // * input file, so we handle that case specially. // * // * In applications that need to be able to suspend compression due to input // * not being available yet, a FALSE return indicates that no more data can be // * obtained right now, but more may be forthcoming later. In this situation, // * the decompressor will return to its caller (with an indication of the // * number of scanlines it has read, if any). The application should resume // * decompression after it has loaded more data into the input buffer. Note // * that there are substantial restrictions on the use of suspension --- see // * the documentation. // * // * When suspending, the decompressor will back up to a convenient restart point // * (typically the start of the current MCU). next_input_byte & bytes_in_buffer // * indicate where the restart point will be if the current call returns FALSE. // * Data beyond this point must be rescanned after resumption, so move it to // * the front of the buffer rather than discarding it. #if defined(_WII_) extern unsigned char *ucJPEG_INPOUT_FILE; extern int lJPEG_INPOUT_FILE_LENGHT; #elif defined(__GNUC__) extern __thread unsigned char *ucJPEG_INPOUT_FILE; extern __thread int lJPEG_INPOUT_FILE_LENGHT; #else extern __declspec(thread) unsigned char *ucJPEG_INPOUT_FILE; extern __declspec(thread) int lJPEG_INPOUT_FILE_LENGHT; #endif METHODDEF boolean fill_input_buffer (j_decompress_ptr cinfo) { my_src_ptr src = (my_src_ptr) cinfo->src; size_t nbytes; #if( INPUT_BUF_SIZE <= 0) #error Cannot manage 0 and negative buffer size #endif if (lJPEG_INPOUT_FILE_LENGHT != 0) { nbytes = (lJPEG_INPOUT_FILE_LENGHT < INPUT_BUF_SIZE) ? lJPEG_INPOUT_FILE_LENGHT : INPUT_BUF_SIZE; L_memcpy((void *) src->buffer, (void *) ucJPEG_INPOUT_FILE, nbytes); ucJPEG_INPOUT_FILE += nbytes; lJPEG_INPOUT_FILE_LENGHT -= nbytes; } else { if (src->start_of_file) // Treat empty input file as fatal error { ERREXIT(cinfo, JERR_INPUT_EMPTY); } //WARNMS(cinfo, JWRN_JPEG_EOF); // Insert a fake EOI marker src->buffer[0] = (JOCTET) 0xFF; src->buffer[1] = (JOCTET) JPEG_EOI; nbytes = 2; } src->pub.next_input_byte = src->buffer; src->pub.bytes_in_buffer = nbytes; src->start_of_file = FALSE; return TRUE; } // * Skip data --- used to skip over a potentially large amount of // * uninteresting data (such as an APPn marker). // * // * Writers of suspendable-input applications must note that skip_input_data // * is not granted the right to give a suspension return. If the skip extends // * beyond the data currently in the buffer, the buffer can be marked empty so // * that the next read will cause a fill_input_buffer call that can suspend. // * Arranging for additional bytes to be discarded before reloading the input // * buffer is the application writer's problem. METHODDEF void skip_input_data (j_decompress_ptr cinfo, LONG num_bytes) { my_src_ptr src = (my_src_ptr) cinfo->src; // Just a dumb implementation for now. Could use fseek() except // * it doesn't work on pipes. Not clear that being smart is worth // * any trouble anyway --- large skips are infrequent. if (num_bytes > 0) { while (num_bytes > (LONG) src->pub.bytes_in_buffer) { num_bytes -= (LONG) src->pub.bytes_in_buffer; (void) fill_input_buffer(cinfo); // note we assume that fill_input_buffer will never return FALSE, // * so suspension need not be handled. } src->pub.next_input_byte += (size_t) num_bytes; src->pub.bytes_in_buffer -= (size_t) num_bytes; } } // * An additional method that can be provided by data source modules is the // * resync_to_restart method for error recovery in the presence of RST markers. // * For the moment, this source module just uses the default resync method // * provided by the JPEG library. That method assumes that no backtracking // * is possible. // * Terminate source --- called by jpeg_finish_decompress // * after all data has been read. Often a no-op. // * // * NB: *not* called by jpeg_abort or jpeg_destroy; surrounding // * application must deal with any cleanup that should happen even // * for error exit. METHODDEF void term_source (j_decompress_ptr cinfo) { // no work necessary here } // * Prepare for input from a stdio stream. // * The caller must have already opened the stream, and is responsible // * for closing it after finishing decompression. GLOBAL void jpeg_stdio_src (j_decompress_ptr cinfo) { my_src_ptr src; // The source object and input buffer are made permanent so that a series // * of JPEG images can be read from the same file by calling jpeg_stdio_src // * only before the first one. (If we discarded the buffer at the end of // * one image, we'd likely lose the start of the next one.) // * This makes it unsafe to use this manager and a different source // * manager serially with the same JPEG object. Caveat programmer. if (cinfo->src == NULL) { // first time for this JPEG object? cinfo->src = (struct jpeg_source_mgr *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, SIZEOF(my_source_mgr)); src = (my_src_ptr) cinfo->src; src->buffer = (JOCTET *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, INPUT_BUF_SIZE * SIZEOF(JOCTET)); } src = (my_src_ptr) cinfo->src; src->pub.init_source = init_source; src->pub.fill_input_buffer = fill_input_buffer; src->pub.skip_input_data = skip_input_data; src->pub.resync_to_restart = jpeg_resync_to_restart; // use default method src->pub.term_source = term_source; src->pub.bytes_in_buffer = 0; // forces fill_input_buffer on first read src->pub.next_input_byte = NULL; // until buffer loaded }