// * jdhuff.h // * // * Copyright (C) 1991-1995, Thomas G. Lane. // * This file is part of the Independent JPEG Group's software. // * For conditions of distribution and use, see the accompanying README file. // * // * This file contains declarations for Huffman entropy decoding routines // * that are shared between the sequential decoder (jdhuff.c) and the // * progressive decoder (jdphuff.c). No other modules need to see these. // Short forms of external names for systems with brain-damaged linkers. #ifdef NEED_SHORT_EXTERNAL_NAMES #define jpeg_make_d_derived_tbl jMkDDerived #define jpeg_fill_bit_buffer jFilBitBuf #define jpeg_huff_decode jHufDecode #endif // NEED_SHORT_EXTERNAL_NAMES // Derived data constructed for each Huffman table #define HUFF_LOOKAHEAD 8 // # of bits of lookahead typedef struct { // Basic tables: (element [0] of each array is unused) INT32 mincode[17]; // smallest code of length k INT32 maxcode[18]; // largest code of length k (-1 if none) // (maxcode[17] is a sentinel to ensure jpeg_huff_decode terminates) int valptr[17]; // huffval[] index of 1st symbol of length k // Link to public Huffman table (needed only in jpeg_huff_decode) JHUFF_TBL *pub; // Lookahead tables: indexed by the next HUFF_LOOKAHEAD bits of // * the input data stream. If the next Huffman code is no more // * than HUFF_LOOKAHEAD bits LONG, we can obtain its length and // * the corresponding symbol directly from these tables. int look_nbits[1< 32 bits on your machine, and shifting/masking longs is // * reasonably fast, making bit_buf_type be long and setting BIT_BUF_SIZE // * appropriately should be a win. Unfortunately we can't do this with // * something like #define BIT_BUF_SIZE (sizeof(bit_buf_type)*8) // * because not all machines measure sizeof in 8-bit bytes. typedef struct { // Bitreading state saved across MCUs bit_buf_type get_buffer; // current bit-extraction buffer int bits_left; // # of unused bits in it boolean printed_eod; // flag to suppress multiple warning msgs } bitread_perm_state; typedef struct { // Bitreading working state within an MCU // current data source state const JOCTET * next_input_byte; // => next byte to read from source size_t bytes_in_buffer; // # of bytes remaining in source buffer int unread_marker; // nonzero if we have hit a marker // bit input buffer --- note these values are kept in register variables, // * not in this struct, inside the inner loops. bit_buf_type get_buffer; // current bit-extraction buffer int bits_left; // # of unused bits in it // pointers needed by jpeg_fill_bit_buffer j_decompress_ptr cinfo; // back link to decompress master record boolean * printed_eod_ptr; // => flag in permanent state } bitread_working_state; // Macros to declare and load/save bitread local variables. #define BITREAD_STATE_VARS \ register bit_buf_type get_buffer; \ register int bits_left; \ bitread_working_state br_state #define BITREAD_LOAD_STATE(cinfop,permstate) \ br_state.cinfo = cinfop; \ br_state.next_input_byte = cinfop->src->next_input_byte; \ br_state.bytes_in_buffer = cinfop->src->bytes_in_buffer; \ br_state.unread_marker = cinfop->unread_marker; \ get_buffer = permstate.get_buffer; \ bits_left = permstate.bits_left; \ br_state.printed_eod_ptr = & permstate.printed_eod #define BITREAD_SAVE_STATE(cinfop,permstate) \ cinfop->src->next_input_byte = br_state.next_input_byte; \ cinfop->src->bytes_in_buffer = br_state.bytes_in_buffer; \ cinfop->unread_marker = br_state.unread_marker; \ permstate.get_buffer = get_buffer; \ permstate.bits_left = bits_left // * These macros provide the in-line portion of bit fetching. // * Use CHECK_BIT_BUFFER to ensure there are N bits in get_buffer // * before using GET_BITS, PEEK_BITS, or DROP_BITS. // * The variables get_buffer and bits_left are assumed to be locals, // * but the state struct might not be (jpeg_huff_decode needs this). // * CHECK_BIT_BUFFER(state,n,action); // * Ensure there are N bits in get_buffer; if suspend, take action. // * val = GET_BITS(n); // * Fetch next N bits. // * val = PEEK_BITS(n); // * Fetch next N bits without removing them from the buffer. // * DROP_BITS(n); // * Discard next N bits. // * The value N should be a simple variable, not an expression, because it // * is evaluated multiple times. #define CHECK_BIT_BUFFER(state,nbits,action) \ { if (bits_left < (nbits)) { \ if (! jpeg_fill_bit_buffer(&(state),get_buffer,bits_left,nbits)) \ { action; } \ get_buffer = (state).get_buffer; bits_left = (state).bits_left; } } #define GET_BITS(nbits) \ (((int) (get_buffer >> (bits_left -= (nbits)))) & ((1<<(nbits))-1)) #define PEEK_BITS(nbits) \ (((int) (get_buffer >> (bits_left - (nbits)))) & ((1<<(nbits))-1)) #define DROP_BITS(nbits) \ (bits_left -= (nbits)) // Load up the bit buffer to a depth of at least nbits EXTERN boolean jpeg_fill_bit_buffer JPP((bitread_working_state * state, register bit_buf_type get_buffer, register int bits_left, int nbits)); // * Code for extracting next Huffman-coded symbol from input bit stream. // * Again, this is time-critical and we make the main paths be macros. // * // * We use a lookahead table to process codes of up to HUFF_LOOKAHEAD bits // * without looping. Usually, more than 95% of the Huffman codes will be 8 // * or fewer bits long. The few overlength codes are handled with a loop, // * which need not be inline code. // * // * Notes about the HUFF_DECODE macro: // * 1. Near the end of the data segment, we may fail to get enough bits // * for a lookahead. In that case, we do it the hard way. // * 2. If the lookahead table contains no entry, the next code must be // * more than HUFF_LOOKAHEAD bits long. // * 3. jpeg_huff_decode returns -1 if forced to suspend. #define HUFF_DECODE(result,state,htbl,failaction,slowlabel) \ { register int nb, look; \ if (bits_left < HUFF_LOOKAHEAD) { \ if (! jpeg_fill_bit_buffer(&state,get_buffer,bits_left, 0)) {failaction;} \ get_buffer = state.get_buffer; bits_left = state.bits_left; \ if (bits_left < HUFF_LOOKAHEAD) { \ nb = 1; goto slowlabel; \ } \ } \ look = PEEK_BITS(HUFF_LOOKAHEAD); \ if ((nb = htbl->look_nbits[look]) != 0) { \ DROP_BITS(nb); \ result = htbl->look_sym[look]; \ } else { \ nb = HUFF_LOOKAHEAD+1; \ slowlabel: \ if ((result=jpeg_huff_decode(&state,get_buffer,bits_left,htbl,nb)) < 0) \ { failaction; } \ get_buffer = state.get_buffer; bits_left = state.bits_left; \ } \ } // Out-of-line case for Huffman code fetching EXTERN int jpeg_huff_decode JPP((bitread_working_state * state, register bit_buf_type get_buffer, register int bits_left, d_derived_tbl * htbl, int min_bits));