// * jfdctflt.c // * // * Copyright (C) 1994, Thomas G. Lane. // * This file is part of the Independent JPEG Group's software. // * For conditions of distribution and use, see the accompanying README file. // * // * This file contains a floating-point implementation of the // * forward DCT (Discrete Cosine Transform). // * // * This implementation should be more accurate than either of the integer // * DCT implementations. However, it may not give the same results on all // * machines because of differences in roundoff behavior. Speed will depend // * on the hardware's floating point capacity. // * // * A 2-D DCT can be done by 1-D DCT on each row followed by 1-D DCT // * on each column. Direct algorithms are also available, but they are // * much more complex and seem not to be any faster when reduced to code. // * // * This implementation is based on Arai, Agui, and Nakajima's algorithm for // * scaled DCT. Their original paper (Trans. IEICE E-71(11):1095) is in // * Japanese, but the algorithm is described in the Pennebaker & Mitchell // * JPEG textbook (see REFERENCES section in file README). The following code // * is based directly on figure 4-8 in P&M. // * While an 8-point DCT cannot be done in less than 11 multiplies, it is // * possible to arrange the computation so that many of the multiplies are // * simple scalings of the final outputs. These multiplies can then be // * folded into the multiplications or divisions by the JPEG quantization // * table entries. The AA&N method leaves only 5 multiplies and 29 adds // * to be done in the DCT itself. // * The primary disadvantage of this method is that with a fixed-point // * implementation, accuracy is lost due to imprecise representation of the // * scaled quantization values. However, that problem does not arise if // * we use floating point arithmetic. #define JPEG_INTERNALS #include "JINCLUDE.h" #include "JPEGLIB.h" #include "JDCT.h" // Private declarations for DCT subsystem #ifdef DCT_FLOAT_SUPPORTED // * This module is specialized to the case DCTSIZE = 8. #if DCTSIZE != 8 Sorry, this code only copes with 8x8 DCTs. // deliberate syntax err #endif // * Perform the forward DCT on one block of samples. GLOBAL void jpeg_fdct_float (FAST_FLOAT * data) { FAST_FLOAT tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; FAST_FLOAT tmp10, tmp11, tmp12, tmp13; FAST_FLOAT z1, z2, z3, z4, z5, z11, z13; FAST_FLOAT *dataptr; int ctr; // Pass 1: process rows. dataptr = data; for (ctr = DCTSIZE-1; ctr >= 0; ctr--) { tmp0 = dataptr[0] + dataptr[7]; tmp7 = dataptr[0] - dataptr[7]; tmp1 = dataptr[1] + dataptr[6]; tmp6 = dataptr[1] - dataptr[6]; tmp2 = dataptr[2] + dataptr[5]; tmp5 = dataptr[2] - dataptr[5]; tmp3 = dataptr[3] + dataptr[4]; tmp4 = dataptr[3] - dataptr[4]; // Even part tmp10 = tmp0 + tmp3; // phase 2 tmp13 = tmp0 - tmp3; tmp11 = tmp1 + tmp2; tmp12 = tmp1 - tmp2; dataptr[0] = tmp10 + tmp11; // phase 3 dataptr[4] = tmp10 - tmp11; z1 = (tmp12 + tmp13) * ((FAST_FLOAT) 0.707106781); // c4 dataptr[2] = tmp13 + z1; // phase 5 dataptr[6] = tmp13 - z1; // Odd part tmp10 = tmp4 + tmp5; // phase 2 tmp11 = tmp5 + tmp6; tmp12 = tmp6 + tmp7; // The rotator is modified from fig 4-8 to avoid extra negations. z5 = (tmp10 - tmp12) * ((FAST_FLOAT) 0.382683433); // c6 z2 = ((FAST_FLOAT) 0.541196100) * tmp10 + z5; // c2-c6 z4 = ((FAST_FLOAT) 1.306562965) * tmp12 + z5; // c2+c6 z3 = tmp11 * ((FAST_FLOAT) 0.707106781); // c4 z11 = tmp7 + z3; // phase 5 z13 = tmp7 - z3; dataptr[5] = z13 + z2; // phase 6 dataptr[3] = z13 - z2; dataptr[1] = z11 + z4; dataptr[7] = z11 - z4; dataptr += DCTSIZE; // advance pointer to next row } // Pass 2: process columns. dataptr = data; for (ctr = DCTSIZE-1; ctr >= 0; ctr--) { tmp0 = dataptr[DCTSIZE*0] + dataptr[DCTSIZE*7]; tmp7 = dataptr[DCTSIZE*0] - dataptr[DCTSIZE*7]; tmp1 = dataptr[DCTSIZE*1] + dataptr[DCTSIZE*6]; tmp6 = dataptr[DCTSIZE*1] - dataptr[DCTSIZE*6]; tmp2 = dataptr[DCTSIZE*2] + dataptr[DCTSIZE*5]; tmp5 = dataptr[DCTSIZE*2] - dataptr[DCTSIZE*5]; tmp3 = dataptr[DCTSIZE*3] + dataptr[DCTSIZE*4]; tmp4 = dataptr[DCTSIZE*3] - dataptr[DCTSIZE*4]; // Even part tmp10 = tmp0 + tmp3; // phase 2 tmp13 = tmp0 - tmp3; tmp11 = tmp1 + tmp2; tmp12 = tmp1 - tmp2; dataptr[DCTSIZE*0] = tmp10 + tmp11; // phase 3 dataptr[DCTSIZE*4] = tmp10 - tmp11; z1 = (tmp12 + tmp13) * ((FAST_FLOAT) 0.707106781); // c4 dataptr[DCTSIZE*2] = tmp13 + z1; // phase 5 dataptr[DCTSIZE*6] = tmp13 - z1; // Odd part tmp10 = tmp4 + tmp5; // phase 2 tmp11 = tmp5 + tmp6; tmp12 = tmp6 + tmp7; // The rotator is modified from fig 4-8 to avoid extra negations. z5 = (tmp10 - tmp12) * ((FAST_FLOAT) 0.382683433); // c6 z2 = ((FAST_FLOAT) 0.541196100) * tmp10 + z5; // c2-c6 z4 = ((FAST_FLOAT) 1.306562965) * tmp12 + z5; // c2+c6 z3 = tmp11 * ((FAST_FLOAT) 0.707106781); // c4 z11 = tmp7 + z3; // phase 5 z13 = tmp7 - z3; dataptr[DCTSIZE*5] = z13 + z2; // phase 6 dataptr[DCTSIZE*3] = z13 - z2; dataptr[DCTSIZE*1] = z11 + z4; dataptr[DCTSIZE*7] = z11 - z4; dataptr++; // advance pointer to next column } } #endif // DCT_FLOAT_SUPPORTED