// * jmorecfg.h // * // * Copyright (C) 1991-1995, Thomas G. Lane. // * This file is part of the Independent JPEG Group's software. // * For conditions of distribution and use, see the accompanying README file. // * // * This file contains additional configuration options that customize the // * JPEG software for special applications or support machine-dependent // * optimizations. Most users will not need to touch this file. // * Define BITS_IN_JSAMPLE as either // * 8 for 8-bit sample values (the usual setting) // * 12 for 12-bit sample values // * Only 8 and 12 are legal data precisions for lossy JPEG according to the // * JPEG standard, and the IJG code does not support anything else! // * We do not support run-time selection of data precision, sorry. #define BITS_IN_JSAMPLE 8 // use 8 or 12 // * Maximum number of components (color channels) allowed in JPEG image. // * To meet the letter of the JPEG spec, set this to 255. However, darn // * few applications need more than 4 channels (maybe 5 for CMYK + alpha // * mask). We recommend 10 as a reasonable compromise; use 4 if you are // * really short on memory. (Each allowed component costs a hundred or so // * bytes of storage, whether actually used in an image or not.) #define MAX_COMPONENTS 10 // maximum number of image components // * Basic data types. // * You may need to change these if you have a machine with unusual data // * type sizes; for example, "char" not 8 bits, "short" not 16 bits, // * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits, // * but it had better be at least 16. // Representation of a single sample (pixel element value). // * We frequently allocate large arrays of these, so it's important to keep // * them small. But if you have memory to burn and access to char or short // * arrays is very slow on your hardware, you might want to change these. #if BITS_IN_JSAMPLE == 8 // JSAMPLE should be the smallest type that will hold the values 0..255. // * You can use a signed char by having GETJSAMPLE mask it with 0xFF. #ifdef HAVE_UNSIGNED_CHAR typedef unsigned char JSAMPLE; #define GETJSAMPLE(value) ((int) (value)) #else // not HAVE_UNSIGNED_CHAR typedef char JSAMPLE; #ifdef CHAR_IS_UNSIGNED #define GETJSAMPLE(value) ((int) (value)) #else #define GETJSAMPLE(value) ((int) (value) & 0xFF) #endif // CHAR_IS_UNSIGNED #endif // HAVE_UNSIGNED_CHAR #define MAXJSAMPLE 255 #define CENTERJSAMPLE 128 #endif // BITS_IN_JSAMPLE == 8 #if BITS_IN_JSAMPLE == 12 // JSAMPLE should be the smallest type that will hold the values 0..4095. // * On nearly all machines "short" will do nicely. typedef short JSAMPLE; #define GETJSAMPLE(value) ((int) (value)) #define MAXJSAMPLE 4095 #define CENTERJSAMPLE 2048 #endif // BITS_IN_JSAMPLE == 12 // Representation of a DCT frequency coefficient. // * This should be a signed value of at least 16 bits; "short" is usually OK. // * Again, we allocate large arrays of these, but you can change to int // * if you have memory to burn and "short" is really slow. typedef short JCOEF; // Compressed datastreams are represented as arrays of JOCTET. // * These must be EXACTLY 8 bits wide, at least once they are written to // * external storage. Note that when using the stdio data source/destination // * managers, this is also the data type passed to fread/fwrite. #ifdef HAVE_UNSIGNED_CHAR typedef unsigned char JOCTET; #define GETJOCTET(value) (value) #else // not HAVE_UNSIGNED_CHAR typedef char JOCTET; #ifdef CHAR_IS_UNSIGNED #define GETJOCTET(value) (value) #else #define GETJOCTET(value) ((value) & 0xFF) #endif // CHAR_IS_UNSIGNED #endif // HAVE_UNSIGNED_CHAR // These typedefs are used for various table entries and so forth. // * They must be at least as wide as specified; but making them too big // * won't cost a huge amount of memory, so we don't provide special // * extraction code like we did for JSAMPLE. (In other words, these // * typedefs live at a different point on the speed/space tradeoff curve.) // UINT8 must hold at least the values 0..255. #ifdef HAVE_UNSIGNED_CHAR typedef unsigned char UINT8; #else // not HAVE_UNSIGNED_CHAR #ifdef CHAR_IS_UNSIGNED typedef char UINT8; #else // not CHAR_IS_UNSIGNED typedef short UINT8; #endif // CHAR_IS_UNSIGNED #endif // HAVE_UNSIGNED_CHAR // UINT16 must hold at least the values 0..65535. #ifdef HAVE_UNSIGNED_SHORT typedef unsigned short UINT16; #else // not HAVE_UNSIGNED_SHORT typedef unsigned int UINT16; #endif // HAVE_UNSIGNED_SHORT // INT16 must hold at least the values -32768..32767. #ifndef XMD_H // X11/xmd.h correctly defines INT16 typedef short INT16; #endif // INT32 must hold at least signed 32-bit values. #ifndef XMD_H // X11/xmd.h correctly defines INT32 typedef int INT32; #endif // Datatype used for image dimensions. The JPEG standard only supports // * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore // * "unsigned int" is sufficient on all machines. However, if you need to // * handle larger images and you don't mind deviating from the spec, you // * can change this datatype. typedef unsigned int JDIMENSION; #define JPEG_MAX_DIMENSION 65500L // a tad under 64K to prevent overflows // These defines are used in all function definitions and extern declarations. // * You could modify them if you need to change function linkage conventions. // * Another application is to make all functions global for use with debuggers // * or code profilers that require it. #define METHODDEF static // a function called through method pointers #define LOCAL static // a function used only in its module #define GLOBAL // a function referenced thru EXTERNs #define EXTERN extern // a reference to a GLOBAL function // Here is the pseudo-keyword for declaring pointers that must be "far" // * on 80x86 machines. Most of the specialized coding for 80x86 is handled // * by just saying "FAR *" where such a pointer is needed. In a few places // * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol. #ifndef FAR #ifdef NEED_FAR_POINTERS #define FAR far #else #define FAR #endif #endif // * On a few systems, type boolean and/or its values FALSE, TRUE may appear // * in standard header files. Or you may have conflicts with application- // * specific header files that you want to include together with these files. // * Defining HAVE_BOOLEAN before including jpeglib.h should make it work. #define HAVE_BOOLEAN #ifndef boolean //typedef int boolean; #define boolean int #endif #ifndef FALSE // in case these macros already exist #define FALSE 0 // values of boolean #endif #ifndef TRUE #define TRUE 1 #endif // * The remaining options affect code selection within the JPEG library, // * but they don't need to be visible to most applications using the library. // * To minimize application namespace pollution, the symbols won't be // * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined. #ifdef JPEG_INTERNALS #define JPEG_INTERNAL_OPTIONS #endif #ifdef JPEG_INTERNAL_OPTIONS // * These defines indicate whether to include various optional functions. // * Undefining some of these symbols will produce a smaller but less capable // * library. Note that you can leave certain source files out of the // * compilation/linking process if you've #undef'd the corresponding symbols. // * (You may HAVE to do that if your compiler doesn't like null source files.) // Arithmetic coding is unsupported for legal reasons. Complaints to IBM. // Capability options common to encoder and decoder: #define DCT_ISLOW_SUPPORTED // slow but accurate integer algorithm #define DCT_IFAST_SUPPORTED // faster, less accurate integer method #define DCT_FLOAT_SUPPORTED // floating-point: accurate, fast on fast HW // Encoder capability options: #undef C_ARITH_CODING_SUPPORTED // Arithmetic coding back end? #define C_MULTISCAN_FILES_SUPPORTED // Multiple-scan JPEG files? #define C_PROGRESSIVE_SUPPORTED // Progressive JPEG? (Requires MULTISCAN) #define ENTROPY_OPT_SUPPORTED // Optimization of entropy coding parms? // Note: if you selected 12-bit data precision, it is dangerous to turn off // * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit // * precision, so jchuff.c normally uses entropy optimization to compute // * usable tables for higher precision. If you don't want to do optimization, // * you'll have to supply different default Huffman tables. // * The exact same statements apply for progressive JPEG: the default tables // * don't work for progressive mode. (This may get fixed, however.) #define INPUT_SMOOTHING_SUPPORTED // Input image smoothing option? // Decoder capability options: #undef D_ARITH_CODING_SUPPORTED // Arithmetic coding back end? #define D_MULTISCAN_FILES_SUPPORTED // Multiple-scan JPEG files? #define D_PROGRESSIVE_SUPPORTED // Progressive JPEG? (Requires MULTISCAN) #define BLOCK_SMOOTHING_SUPPORTED // Block smoothing? (Progressive only) #define IDCT_SCALING_SUPPORTED // Output rescaling via IDCT? #undef UPSAMPLE_SCALING_SUPPORTED // Output rescaling at upsample stage? #define UPSAMPLE_MERGING_SUPPORTED // Fast path for sloppy upsampling? #define QUANT_1PASS_SUPPORTED // 1-pass color quantization? #define QUANT_2PASS_SUPPORTED // 2-pass color quantization? // more capability options later, no doubt // * Ordering of RGB data in scanlines passed to or from the application. // * If your application wants to deal with data in the order B,G,R, just // * change these macros. You can also deal with formats such as R,G,B,X // * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing // * the offsets will also change the order in which colormap data is organized. // * RESTRICTIONS: // * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats. // * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not // * useful if you are using JPEG color spaces other than YCbCr or grayscale. // * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE // * is not 3 (they don't understand about dummy color components!). So you // * can't use color quantization if you change that value. #define RGB_RED 0 // Offset of Red in an RGB scanline element #define RGB_GREEN 1 // Offset of Green #define RGB_BLUE 2 // Offset of Blue #define RGB_PIXELSIZE 3 // JSAMPLEs per RGB scanline element // Definitions for speed-related optimizations. // If your compiler supports inline functions, define INLINE // * as the inline keyword; otherwise define it as empty. #ifndef INLINE #ifdef __GNUC__ // for instance, GNU C knows about inline #define INLINE __inline__ #endif #ifndef INLINE #define INLINE // default is to define it as empty #endif #endif // On some machines (notably 68000 series) "int" is 32 bits, but multiplying // * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER // * as short on such a machine. MULTIPLIER must be at least 16 bits wide. #ifndef MULTIPLIER #define MULTIPLIER int // type for fastest integer multiply #endif // FAST_FLOAT should be either float or double, whichever is done faster // * by your compiler. (Note that this type is only used in the floating point // * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.) // * Typically, float is faster in ANSI C compilers, while double is faster in // * pre-ANSI compilers (because they insist on converting to double anyway). // * The code below therefore chooses float if we have ANSI-style prototypes. #define FAST_FLOAT float // #ifndef FAST_FLOAT // #ifdef HAVE_PROTOTYPES // #define FAST_FLOAT float // #else // #define FAST_FLOAT double // #endif // #endif #endif // JPEG_INTERNAL_OPTIONS