#ifdef GESTURE_EVALUATOR #pragma once #include "vector4.h" namespace VectorMathLimited { class Matrix44 { public: vector4 r1; vector4 r2; vector4 r3; vector4 r4; Matrix44(void); Matrix44(vector4 a, vector4 b, vector4 c, vector4 d); Matrix44(float r11, float r12, float r13,float r14, float r21, float r22, float r23,float r24, float r31, float r32, float r33,float r34, float r41, float r42, float r43,float r44); vector4& TransformPoint(const vector4& src); ~Matrix44(void); }; } #endif