#ifdef GESTURE_EVALUATOR #include "vector2.h" namespace VectorMathLimited { vector2::vector2() { v[0] = 0.0f; v[1] = 0.0f; } vector2::~vector2(){} vector2::vector2( float x,float y ) { v[0] = x; v[1] = y; } const vector2& vector2::operator=( const vector2& src ) { v[0] = src.v[0]; v[1] = src.v[1]; return *this; } const vector2& vector2::operator+( const vector2& src ) { v[0] += src.v[0]; v[1] += src.v[1]; return *this; } } #endif