#ifdef GESTURE_EVALUATOR #include "vector4.h" namespace VectorMathLimited { vector4::vector4(void){} vector4::~vector4(void){} vector4::vector4( float x, float y, float z, float w ) { v[0] = x; v[1] = y; v[2] = z; v[3] = w; } const vector4& vector4::operator=( const vector4& src ) { for(int i=0;i<4;i++) { v[i] = src.v[i]; } return *this; } const vector4& vector4::operator+( const vector4& src ) { for(int i=0;i<4;i++) { v[i] += src.v[i]; } return *this; } } #endif