]> Wii RVL Dbg UserSourceTrees AlwaysSearchUserPathsfalse InterpretDOSAndUnixPathstrue RequireFrameworkStyleIncludesfalse SourceRelativeIncludesfalse UserSearchPaths SearchPath Path PathFormatWindows PathRootProject Recursivetrue FrameworkPathfalse HostFlagsAll SearchPath Path..\..\Source PathFormatWindows PathRootProject Recursivetrue FrameworkPathfalse HostFlagsAll SystemSearchPaths SearchPath Pathinclude PathFormatWindows PathRootRevolutionRoot Recursivetrue FrameworkPathfalse HostFlagsAll SearchPath PathRVL\lib PathFormatWindows PathRootRevolutionRoot Recursivetrue FrameworkPathfalse HostFlagsAll SearchPath Pathlib PathFormatWindows PathRootNDEV Recursivetrue FrameworkPathfalse HostFlagsAll SearchPath PathPowerPC_EABI_Support\Runtime PathFormatWindows PathRootCodeWarrior Recursivetrue FrameworkPathfalse HostFlagsAll SearchPath PathPowerPC_EABI_Support\MSL\MSL_C PathFormatWindows PathRootCodeWarrior Recursivetrue FrameworkPathfalse HostFlagsAll SearchPath 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FileTypeTEXT FileExtension.pch CompilerMW C/C++ PPC EABI EditLanguageC/C++ Precompiletrue Launchablefalse ResourceFilefalse IgnoredByMakefalse FileTypeTEXT FileExtension.pch++ CompilerMW C/C++ PPC EABI EditLanguageC/C++ Precompiletrue Launchablefalse ResourceFilefalse IgnoredByMakefalse FileTypeTEXT FileExtension.s CompilerMW Assembler PPC EABI EditLanguage Precompilefalse Launchablefalse ResourceFilefalse IgnoredByMakefalse FileTypeTEXT FileExtension.txt Compiler EditLanguage Precompilefalse Launchablefalse ResourceFilefalse IgnoredByMakefalse FileExtension.a CompilerMW Lib Import PPC EABI EditLanguage Precompilefalse Launchablefalse ResourceFilefalse IgnoredByMakefalse FileExtension.elf CompilerMW Lib Import PPC EABI EditLanguage Precompilefalse Launchablefalse ResourceFilefalse IgnoredByMakefalse FileExtension.o CompilerMW Lib Import PPC EABI EditLanguage Precompilefalse Launchablefalse ResourceFilefalse IgnoredByMakefalse CacheModDatestrue DumpBrowserInfofalse CacheSubprojectstrue 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C_CPP_Preprocessor_EmitPragmastrue C_CPP_Preprocessor_KeepWhiteSpacefalse C_CPP_Preprocessor_MultiByteEncodingencSystem C_CPP_Preprocessor_PrefixText/* settings imported from old "C/C++ Language" panel */ /* enable debug information for typedefs */ #pragma dwarf2typedefchains on #if !__option(precompile) #include "RVL_Debug_Prefix.h" /* was "Prefix file" */ #endif #define RAKI_PLATFORM_WII #define RAKI_TARGET_DEBUG MWAssembler_generate_listing_file0 MWAssembler_bra_l_160 MWAssembler_prefix MWAssembler_colon1 MWAssembler_period1 MWAssembler_space1 MWAssembler_case_sensitive1 MWAssembler_processor0 MWAssembler_model0 MWAssembler_big_endian0 MWAssembler_allow_64_bit0 MWAssembler_perform_C_preprocessing0 MWAssembler_expand_trigraph_sequences0 MWAssembler_embedded_pic0 MWAssembler_gnu_mode0 MWAssembler_debug0 MWAssembler_preprocess0 MWAssembler_source MWAssembler_dest MWAssembler_list MWAssembler_include_path MWAssembler_define MWAssembler_progress0 MWAssembler_warnings0 MWAssembler_code0 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Windows Text Debug Name NoiseSignal.h Windows Text Name SawtoothSignal.cpp Windows Text Debug Name SawtoothSignal.h Windows Text Name SignalWithBiquad.cpp Windows Text Debug Name SignalWithBiquad.h Windows Text Name SignalWithDoubleBiquad.cpp Windows Text Debug Name SignalWithDoubleBiquad.h Windows Text Name SineSignal.cpp Windows Text Debug Name SineSignal.h Windows Text Name SquareSignal.cpp Windows Text Debug Name SquareSignal.h Windows Text Name StereoDelay.cpp Windows Text Debug Name StereoDelay.h Windows Text Name SynthSignal.h Windows Text Name TriangleSignal.cpp Windows Text Debug Name TriangleSignal.h Windows Text Name ADSR.cpp Windows Text Debug Name ADSR.h Windows Text Name AuxManagerNative_WII.cpp Windows Text Debug Name AuxManagerNative_WII.h Windows Text Name AuxNative_WII.cpp Windows Text Debug Name AuxNative_WII.h Windows Text Name ReverbNative_WII.cpp Windows Text Debug Name ReverbNative_WII.h Windows Text Name MemoryBlock.cpp Windows Name MemoryBlock.h Windows Name 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Windows Name DoubleSignalWithDetune.cpp Windows Name DoubleSignalWithDetune.h Windows Name MonophonicSynth.cpp Windows Name MonophonicSynth.h Windows Name NoiseSignal.cpp Windows Name NoiseSignal.h Windows Name SawtoothSignal.cpp Windows Name SawtoothSignal.h Windows Name SignalWithBiquad.cpp Windows Name SignalWithBiquad.h Windows Name SignalWithDoubleBiquad.cpp Windows Name SignalWithDoubleBiquad.h Windows Name SineSignal.cpp Windows Name SineSignal.h Windows Name SquareSignal.cpp Windows Name SquareSignal.h Windows Name StereoDelay.cpp Windows Name StereoDelay.h Windows Name SynthSignal.h Windows Name TriangleSignal.cpp Windows Name TriangleSignal.h Windows Name ADSR.cpp Windows Name ADSR.h Windows Name AuxManagerNative_WII.cpp Windows Name AuxManagerNative_WII.h Windows Name AuxNative_WII.cpp Windows Name AuxNative_WII.h Windows Name ReverbNative_WII.cpp Windows Name ReverbNative_WII.h Windows Wii RVL Rel UserSourceTrees AlwaysSearchUserPathsfalse InterpretDOSAndUnixPathstrue 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C_CPP_Preprocessor_MultiByteEncodingencSystem C_CPP_Preprocessor_PrefixText/* settings imported from old "C/C++ Language" panel */ #if !__option(precompile) #include "RVL_Release_Prefix.h" /* was "Prefix file" */ #endif #define RAKI_PLATFORM_WII #define RAKI_TARGET_RELEASE MWAssembler_generate_listing_file0 MWAssembler_bra_l_160 MWAssembler_prefix MWAssembler_colon1 MWAssembler_period1 MWAssembler_space1 MWAssembler_case_sensitive1 MWAssembler_processor0 MWAssembler_model0 MWAssembler_big_endian0 MWAssembler_allow_64_bit0 MWAssembler_perform_C_preprocessing0 MWAssembler_expand_trigraph_sequences0 MWAssembler_embedded_pic0 MWAssembler_gnu_mode0 MWAssembler_debug0 MWAssembler_preprocess0 MWAssembler_source MWAssembler_dest MWAssembler_list MWAssembler_include_path MWAssembler_define MWAssembler_progress0 MWAssembler_warnings0 MWAssembler_code0 MWCodeGen_EPPC_structalignmentPPC MWCodeGen_EPPC_readonlystrings1 MWCodeGen_EPPC_pooldata1 MWCodeGen_EPPC_profiler0 MWCodeGen_EPPC_peephole1 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Name WaveFile.cpp Windows Wii RVL Dbg Name WaveFile.h Windows Engine _Wii Wii RVL Dbg Name EngineNative_Wii.cpp Windows Wii RVL Dbg Name EngineNative_Wii.h Windows Wii RVL Dbg Name Engine.cpp Windows Wii RVL Dbg Name Engine.h Windows Wii RVL Dbg Name EngineBase.cpp Windows Wii RVL Dbg Name EngineBase.h Windows Wii RVL Dbg Name Initializer.cpp Windows Wii RVL Dbg Name Initializer.h Windows Routing _Wii Wii RVL Dbg Name AuxManagerNative_WII.cpp Windows Wii RVL Dbg Name AuxManagerNative_WII.h Windows Wii RVL Dbg Name AuxNative_WII.cpp Windows Wii RVL Dbg Name AuxNative_WII.h Windows Wii RVL Dbg Name ReverbNative_WII.cpp Windows Wii RVL Dbg Name ReverbNative_WII.h Windows Wii RVL Dbg Name AuxBase.cpp Windows Wii RVL Dbg Name AuxBase.h Windows Wii RVL Dbg Name AuxManager.cpp Windows Wii RVL Dbg Name AuxManager.h Windows Wii RVL Dbg Name AuxManagerBase.cpp Windows Wii RVL Dbg Name AuxManagerBase.h Windows Wii RVL Dbg Name FilterParams.cpp Windows Wii RVL Dbg Name FilterParams.h Windows Wii 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Windows Sequencer Wii RVL Dbg Name SineNoteMemBlock.cpp Windows Wii RVL Dbg Name SineNoteMemBlock.h Windows Wii RVL Dbg Name Sequencer.cpp Windows Wii RVL Dbg Name Sequencer.h Windows SimpleStream Wii RVL Dbg Name SimpleStreamSound.cpp Windows Wii RVL Dbg Name SimpleStreamSound.h Windows Wii RVL Dbg Name FilterBase.cpp Windows Wii RVL Dbg Name FilterBase.h Windows Wii RVL Dbg Name PCMStreamSource.cpp Windows Wii RVL Dbg Name PCMStreamSource.h Windows Wii RVL Dbg Name SoundBase.cpp Windows Wii RVL Dbg Name SoundBase.h Windows Wii RVL Dbg Name SoundParams.cpp Windows Wii RVL Dbg Name SoundParams.h Windows Wii RVL Dbg Name SoundStreamDataProvider.cpp Windows Wii RVL Dbg Name SoundStreamDataProvider.h Windows Wii RVL Dbg Name StreamBufferInfo.cpp Windows Wii RVL Dbg Name StreamBufferInfo.h Windows Sources Synth Wii RVL Dbg Name DoubleSignalWithDetune.cpp Windows Wii RVL Dbg Name DoubleSignalWithDetune.h Windows Wii RVL Dbg Name MonophonicSynth.cpp Windows Wii RVL Dbg Name MonophonicSynth.h 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VolumeValue.h Windows Wii RVL Dbg Name Volume.cpp Windows Wii RVL Dbg Name Volume.h Windows Wii RVL Dbg Name Calcs.h Windows Wii RVL Dbg Name Calcs.cpp Windows Wii RVL Dbg Name Flags.cpp Windows Wii RVL Dbg Name Flags.h Windows Wii RVL Dbg Name FloatIntValue.cpp Windows Wii RVL Dbg Name FloatIntValue.h Windows Wii RVL Dbg Name MarkerContainerReader.cpp Windows Wii RVL Dbg Name MarkerContainerReader.h Windows Wii RVL Dbg Name MarkerContainerWriter.cpp Windows Wii RVL Dbg Name MarkerContainerWriter.h Windows Wii RVL Dbg Name RakiStringUtils.cpp Windows Wii RVL Dbg Name RakiStringUtils.h Windows Wii RVL Dbg Name StringContainerReader.cpp Windows Wii RVL Dbg Name StringContainerReader.h Windows Wii RVL Dbg Name StringContainerWriter.cpp Windows Wii RVL Dbg Name StringContainerWriter.h Windows Wii RVL Dbg Name Precompiled.cpp Windows Wii RVL Dbg Name Precompiled.h Windows