// _______________________________________________________________________________ // // - WiiYourself! - native C++ Wiimote library v1.15 // (c) gl.tter 2007-10 - http://gl.tter.org // // see License.txt for conditions of use. see History.txt for change log. // _______________________________________________________________________________ // // demo.h (tab = 4 spaces) // print-related defines (so we don't clutter the .cpp) #define _SETCOL(flags) SetConsoleTextAttribute(console, flags) #define WHITE _SETCOL(FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE) #define BRIGHT_WHITE _SETCOL(FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE|FOREGROUND_INTENSITY) #define RED _SETCOL(FOREGROUND_RED) #define BRIGHT_RED _SETCOL(FOREGROUND_RED|FOREGROUND_INTENSITY) #define BLUE _SETCOL(FOREGROUND_BLUE) #define BRIGHT_BLUE _SETCOL(FOREGROUND_BLUE|FOREGROUND_INTENSITY) #define GREEN _SETCOL(FOREGROUND_GREEN) #define BRIGHT_GREEN _SETCOL(FOREGROUND_GREEN|FOREGROUND_INTENSITY) #define YELLOW _SETCOL(FOREGROUND_RED|FOREGROUND_GREEN) #define BRIGHT_YELLOW _SETCOL(FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_INTENSITY) #define CYAN _SETCOL(FOREGROUND_BLUE|FOREGROUND_GREEN) #define BRIGHT_CYAN _SETCOL(FOREGROUND_GREEN|FOREGROUND_BLUE|FOREGROUND_INTENSITY) #define PURPLE _SETCOL(FOREGROUND_RED|FOREGROUND_BLUE) #define BRIGHT_PURPLE _SETCOL(FOREGROUND_RED|FOREGROUND_BLUE|FOREGROUND_INTENSITY) #define BLANK_LINE \ _T(" \n")