#pragma once #include "dtcore/inc/dtvector.h" #include "dtcore/inc/dtcontainer.h" #include "dtcore/inc/dtmath.h" #include "dtcore/inc/dterror.h" #pragma warning(push) #include #include #pragma warning(pop) namespace dt { template , class ALLOCATOR = StdContainerAllocator> class Set : private std::set { public: typedef typename std::set MyBase; typedef typename MyBase::reference Reference; typedef typename MyBase::const_reference ConstReference; typedef typename MyBase::iterator Iterator; typedef typename MyBase::const_iterator ConstIterator; typedef typename MyBase::reverse_iterator ReverseIterator; typedef typename MyBase::const_reverse_iterator ConstReverseIterator; Set() = default; Set(const Set& rhs) : MyBase::set(rhs) {} Set(Set&& rhs) : MyBase::set(rhs) {} Set(const std::initializer_list& rhs) : MyBase::set(rhs) {} Set& operator=(const Set& rhs) { MyBase::operator =(rhs); return *this; } Set& operator=(Set&& rhs) { MyBase::operator =(rhs); return *this; } bool operator==(const Set& rhs) const { return std::operator==(*this, rhs); } bool operator!=(const Set& rhs) const { return std::operator!=(*this, rhs); } Vector GetKeys() const; void Merge(const Set& rhs); void Swap(Set& rhs) { MyBase::swap(rhs); } std::pair Insert(const KEY& key) { return MyBase::insert(key); } ConstIterator Find(const KEY& key) const { return MyBase::find(key); } Iterator Find(const KEY& key) { return MyBase::find(key); } bool Contains(const KEY& key) const { return MyBase::find(key) != end(); } Iterator Erase(const ConstIterator& rhs); void Clear() { MyBase::clear(); } Iterator Begin() { return MyBase::begin(); } ConstIterator Begin() const { return MyBase::begin(); } Iterator begin() { return MyBase::begin(); } ConstIterator begin() const { return MyBase::begin(); } Iterator End() { return MyBase::end(); } ConstIterator End() const { return MyBase::end(); } Iterator end() { return MyBase::end(); } ConstIterator end() const { return MyBase::end(); } SizeT Size() const { return static_cast(MyBase::size()); } bool Empty() const { return MyBase::empty(); } }; template inline Vector Set::GetKeys() const { Vector result; result.Reserve(Size()); for (const auto& v : *this) { result.PushBack(v); } return result; } template inline void Set::Merge(const Set& rhs) { for (const auto& v : rhs) { Insert(v); } } template inline typename Set::Iterator Set::Erase(const ConstIterator& rhs) { return rhs == End() ? End() : MyBase::erase(rhs); } }