assert(platform == "win32") require "gear4_msdll" Win32Solution = MSDLLSolution:New{ Win32Defaults = { libdirs = { iif(vsver < "11", "$(DXSDK_DIR)/Lib/x86") }, } } function Win32Solution:GenerateConfigurations() MSDLLSolution.GenerateConfigurations(self) self:GenerateConfiguration("*",self.Win32Defaults) end RegisterSolution("win32", Win32Solution)