using Audio; using LightJSON; using Misc; using UI; using UnityEngine; using UnityEngine.UI; namespace ConsoleConnection { public class SimpleButton : MonoBehaviour { public delegate void PressEventHandler(JSON command); public static event PressEventHandler OnPress; public JSON Command; public bool IsBack = false; public bool IsShortcut = false; public ImageLoader IconLoader; public string IconUrl { get { if(IconLoader == null) { Debug.Log("Icon Loader not set on " + gameObject); return string.Empty; } return IconLoader.ImageUrl; } set { if(IconLoader == null) { Debug.Log("Icon Loader not set on " + gameObject); return; } IconLoader.ImageUrl = value; } } public Text Text; public string Title { get { if(Text == null) return string.Empty; return Text.text; } set { if(Text == null) return; var style = new GUIStyle { font = Text.font, fontSize = Text.fontSize, fontStyle = Text.fontStyle }; Text.text = StringProcessor.applyEllipsis(value, style, Text.rectTransform.rect.width); } } private Button button = null; private void Start() { button = GetComponent