using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace MarkHeath.AudioUtils { public partial class PropertiesForm : Form { MixdownInfo mixdownInfo; public PropertiesForm(MixdownInfo mixdownInfo) { InitializeComponent(); this.mixdownInfo = mixdownInfo; textBoxDelay.Text = mixdownInfo.DelayMilliseconds.ToString(); textBoxOffset.Text = mixdownInfo.OffsetMilliseconds.ToString(); trackBarVolume.Value = mixdownInfo.VolumeDecibels; trackBarVolume_Scroll(this, EventArgs.Empty); } private void trackBarVolume_Scroll(object sender, EventArgs e) { textBoxVolume.Text = String.Format("{0} dB", trackBarVolume.Value); mixdownInfo.VolumeDecibels = trackBarVolume.Value; } private void buttonOK_Click(object sender, EventArgs e) { int delay = 0; int offset = 0; bool parse = Int32.TryParse(textBoxDelay.Text,out delay); if(!parse || delay < 0) { MessageBox.Show("Please enter a valid number of milliseconds for the delay."); textBoxDelay.Focus(); return; } parse = Int32.TryParse(textBoxOffset.Text, out offset); if (!parse || offset < 0) { MessageBox.Show("Please enter a valid number of milliseconds to trim from the start."); textBoxOffset.Focus(); return; } mixdownInfo.DelayMilliseconds = delay; mixdownInfo.OffsetMilliseconds = offset; mixdownInfo.VolumeDecibels = trackBarVolume.Value; this.Close(); } } }