using System; using System.Linq; using System.Windows.Controls; namespace Trinity { /// /// Interaction logic for MoveDialog.xaml /// public partial class MoveDialog : UserControl { private MoveDialogViewModel _viewModel; public MoveDialog() { InitializeComponent(); } #region Properties public MoveDialogViewModel ViewModel { get { return _viewModel ?? new MoveDialogViewModel(); } set { _viewModel = value; DataContext = value; } } #endregion } }