JD2022-TU1/data/EngineData/Helpers/Samples/Frieze_Extremity/Frieze_Extremity.fcg

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params =
{
NAME = "FriseConfig",
FriseConfig =
{
TAGS = {{VAL="frieze"},},
methode = 2,
height = 2,
width = 4,
smoothFactorVisual = 4.0,
textureConfigs =
{
{
FriseTextureConfig =
{
friendly = "",
material =
{
GFXMaterialSerializable =
{
shaderPath = "World/Common/MatShader/RegularBuffer/BackLighted.msh",
textureSet =
{
GFXMaterialTexturePathSet =
{
diffuse = "EngineData/Helpers/Samples/Frieze_Extremity/Frieze_Extremity.tga",
--back_light = "",
},
},
},
},
color = "0xffffffff",
}
},
},
}
}