JD2022-TU1/data/EngineData/MapTemplates/VIP/MenuArt/${MapName}$_MENUART.isc

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20 KiB
XML

<?xml version="1.0" encoding="ISO-8859-1"?>
<root>
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<objects VAL="${MapName}$_banner_bkg" />
</TargetFilterList>
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<PLATFORM_FILTER>
<TargetFilterList platform="PS3">
<objects VAL="${MapName}$_banner_bkg" />
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<PLATFORM_FILTER>
<TargetFilterList platform="X360">
<objects VAL="${MapName}$_banner_bkg" />
</TargetFilterList>
</PLATFORM_FILTER>
<PLATFORM_FILTER>
<TargetFilterList platform="WIIU">
<objects VAL="${MapName}$_cover_generic" />
<objects VAL="${MapName}$_cover_albumbkg" />
</TargetFilterList>
</PLATFORM_FILTER>
<PLATFORM_FILTER>
<TargetFilterList platform="ORBIS">
<objects VAL="${MapName}$_cover_generic" />
<objects VAL="${MapName}$_cover_albumbkg" />
</TargetFilterList>
</PLATFORM_FILTER>
<PLATFORM_FILTER>
<TargetFilterList platform="DURANGO">
<objects VAL="${MapName}$_cover_generic" />
<objects VAL="${MapName}$_cover_albumbkg" />
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<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.000000" SCALE="0.300000 0.300000" xFLIPPED="0" USERFRIENDLY="${MapName}$_cover_albumcoach" POS2D="738.106323 359.612030" ANGLE="0.000000" INSTANCEDATAFILE="${MapFolder}$/menuart/actors/${MapName}$_cover_albumcoach.act" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent2d.tpl">
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<textureSet>
<GFXMaterialTexturePathSet diffuse="${MapFolder}$/menuart/textures/${MapName}$_banner_bkg.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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<ENUM NAME="oldAnchor" SEL="1" />
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</Actor>
</ACTORS>
${if ge(NumberCoach,1):
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<Actor RELATIVEZ="0.000000" SCALE="0.290211 0.290211" xFLIPPED="0" USERFRIENDLY="${MapName}$_coach_1" POS2D="212.784500 663.680176" ANGLE="0.000000" INSTANCEDATAFILE="${MapFolder}$/menuart/actors/${MapName}$_coach_1.act" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent2d.tpl">
<COMPONENTS NAME="MaterialGraphicComponent">
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<material>
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}$
${if ge(NumberCoach,2):
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.000000" SCALE="0.290211 0.290211" xFLIPPED="0" USERFRIENDLY="${MapName}$_coach_2" POS2D="524.381104 670.829834" ANGLE="0.000000" INSTANCEDATAFILE="${MapFolder}$/menuart/actors/${MapName}$_coach_2.act" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent2d.tpl">
<COMPONENTS NAME="MaterialGraphicComponent">
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</COMPONENTS>
</Actor>
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}$
${if ge(NumberCoach,3):
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<Actor RELATIVEZ="0.000000" SCALE="0.290211 0.290211" xFLIPPED="0" USERFRIENDLY="${MapName}$_coach_3" POS2D="524.381104 670.829834" ANGLE="0.000000" INSTANCEDATAFILE="${MapFolder}$/menuart/actors/${MapName}$_coach_3.act" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent2d.tpl">
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</material>
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</Actor>
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}$
${if ge(NumberCoach,4):
<ACTORS NAME="Actor">
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<COMPONENTS NAME="MaterialGraphicComponent">
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<textureSet>
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</GFXMaterialSerializable>
</material>
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}$
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.000000" SCALE="256.000000 128.000000" xFLIPPED="0" USERFRIENDLY="${MapName}$_map_bkg" DEFAULTENABLE="1" POS2D="1487.410034 350.000000" ANGLE="0.000000" INSTANCEDATAFILE="world/maps/${MapName}$/menuart/actors/${MapName}$_map_bkg.act" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent2d.tpl">
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
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<ENUM NAME="anchor" SEL="1" />
<material>
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<textureSet>
<GFXMaterialTexturePathSet diffuse="world/maps/${MapName}$/menuart/textures/${MapName}$_map_bkg.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<sceneConfigs>
<SceneConfigs activeSceneConfig="0" />
</sceneConfigs>
</Scene>
</root>