JD2022-TU1/data/World/jd5/gimmegimme/Graph/Materials/SpotFlare_L.msh

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params = {
NAME= "GFXMaterialShader_Template",
GFXMaterialShader_Template= {
materialtype= GFX_MatType.MULTI_TEXTURE,
blendmode= GFX_BlendMode.ALPHA,
Layer1= {
MaterialLayer= {
Enabled= TRUE,
TexAdressingModeU= GFX_TexAddressMode.CLAMP,
TexAdressingModeV= GFX_TexAddressMode.CLAMP,
DiffuseColor= "0xffffffff",
TextureUsage= GFX_TextureUsage.ENTIRE_TEXTURE,
UVModifiers= {
{
UVModifier= {
Rotation= 0,
RotationOffsetU= 0.5,
RotationOffsetV= 0.5,
AnimRotation= FALSE,
ScaleU= 1,
ScaleV= 1,
ScaleOffsetU= 0.5,
ScaleOffsetV= 0.5,
TranslationU= 0,
AnimTranslationU= FALSE,
TranslationV= 0,
AnimTranslationV= FALSE
}
}
}
}
}
}
}