JD2022-TU1/data/World/ui/objects/_prefabs/faded_mosaic.act

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Text

params =
{
NAME="Actor",
Actor =
{
LUA = "world/ui/objects/_prefabs/faded_mosaic.tpl",
COMPONENTS =
{
{
NAME = "MaterialGraphicComponent",
MaterialGraphicComponent =
{
disableLight = 0,
material =
{
GFXMaterialSerializable =
{
textureSet =
{
GFXMaterialTexturePathSet =
{
diffuse = "world/ui/textures/mosaik_64_4channels.tga",
diffuse_2 = "world/ui/textures/mosaik_light_64_4channels.tga",
diffuse_3 = "world/ui/textures/mosaik_light_64_4channels.tga",
diffuse_4 = "world/ui/textures/mosaik_light_64_4channels.tga",
},
},
ATL_Path = "world/ui/atlas/1x8_alpha_r.atl",
shaderPath = "world/ui/materials/action_mosaic.msh",
},
},
},
},
{
NAME = "TapeCase_Component",
},
},
}
}