39 lines
1.3 KiB
Text
39 lines
1.3 KiB
Text
params =
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{
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NAME="Actor",
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Actor =
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{
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LUA = "world/ui/objects/_prefabs/faded_mosaic.tpl",
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COMPONENTS =
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{
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{
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NAME = "MaterialGraphicComponent",
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MaterialGraphicComponent =
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{
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disableLight = 0,
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material =
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{
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GFXMaterialSerializable =
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{
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textureSet =
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{
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GFXMaterialTexturePathSet =
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{
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diffuse = "world/ui/textures/mosaik_64_4channels.tga",
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diffuse_2 = "world/ui/textures/mosaik_light_64_4channels.tga",
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diffuse_3 = "world/ui/textures/mosaik_light_64_4channels.tga",
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diffuse_4 = "world/ui/textures/mosaik_light_64_4channels.tga",
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},
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},
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ATL_Path = "world/ui/atlas/1x8_alpha_r.atl",
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shaderPath = "world/ui/materials/action_mosaic.msh",
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},
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},
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},
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},
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{
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NAME = "TapeCase_Component",
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},
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},
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}
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}
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