JD2022-TU1/data/World/ui/objects/gamemode_buttons/kids/kids.isc

1197 lines
75 KiB
XML

<?xml version="1.0" encoding="ISO-8859-1"?>
<root>
<Scene ENGINE_VERSION="326584" GRIDUNIT="1.000000" DEPTH_SEPARATOR="0" NEAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" FAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" viewFamily="1" isPopup="0">
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="root" DEFAULTENABLE="1" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/objects/gamemode_buttons/kids/kids.tpl">
<MARKERS VAL="root" />
<COMPONENTS NAME="UIRootComponent">
<UIRootComponent snapOffset="0.000000 0.000000">
<Collision>
<UIWidgetCollisionBox Width="200.000000" Height="200.000000" CenterOffsetX="0.000000" CenterOffsetY="0.000000" />
</Collision>
</UIRootComponent>
</COMPONENTS>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
<COMPONENTS NAME="TapeCase_Component">
<TapeCase_Component />
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="5.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="dummy_Btn" DEFAULTENABLE="1" POS2D="0.000000 -190.000061" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/dummy.act" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="root" typeData="0" offsetPos="0.000000 -190.000061 5.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="2.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="dummy_Coachs_FX" DEFAULTENABLE="1" POS2D="340.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/dummy.act" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="root" typeData="0" offsetPos="340.000000 0.000000 2.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="5.500000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="txt_call_to_action" DEFAULTENABLE="1" POS2D="109.748108 -164.031311" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/textbox.tpl">
<parentBind>
<Bind parentPath="dummy_Btn" typeData="0" offsetPos="109.748108 25.968750 0.500000" offsetAngle="0.000000" localScale="0.800000 0.800000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="UITextBox">
<UITextBox style="3" overridingFontSize="36.000000" offset="0.000000 0.000000" scale="1.000000 1.000000" alpha="0.000000" maxWidth="-1.000000" maxHeight="-1.000000" area="-1.000000 -1.000000" rawText="[icon:GEN-VALIDATE]" useLinesMaxCount="0" linesMaxCount="1" locId="4294967295" autoScrollSpeed="0.000000" autoScrollSpeedY="0.000000" autoScrollWaitTime="0.000000" autoScrollWaitTimeY="0.000000" autoScrollFontEffectName="" autoScrollResetOnInactive="0" scrollOnce="0" autoScrollSharpAlignMinimum="0.000000" linesBetweenLoopingText="-1.000000" numberOfCharactersToForceBreak="0" overridingColor="0.000000 0.000000 0.000000 0.000000" overridingShadowColor="0.000000 0.000000 0.000000 0.000000" overridingShadowOffset="0.000000 0.000000" overridingLineSpacing="0.000000" adapteFontSize="0" overridingFontSizeMin="-1.000000" endingDots="0" colorizeIcons="0">
<ENUM NAME="textCase" SEL="-1" />
<ENUM NAME="autoScrollType" SEL="-1" />
<ENUM NAME="autoScrollDirection" SEL="0" />
<ENUM NAME="autoScrollSharpAlign" SEL="-1" />
<ENUM NAME="overridingBlendMode" SEL="0" />
<ENUM NAME="overridingHAlignment" SEL="-1" />
<ENUM NAME="overridingVAlignment" SEL="-1" />
<ENUM NAME="overridingAnchor" SEL="1" />
</UITextBox>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="3.200000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="content_focus" DEFAULTENABLE="1" POS2D="346.256409 49.961365" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/dummy.act" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="dummy_Coachs_FX" typeData="0" offsetPos="6.256409 49.961365 1.200000" offsetAngle="0.000000" localScale="0.919678 0.919678" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.500000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="content_focus_coach_main" DEFAULTENABLE="1" POS2D="324.725677 -138.584747" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="content_focus" typeData="0" offsetPos="-21.530731 -188.546112 -1.700000" offsetAngle="0.000000" localScale="694.433228 694.433228" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.400000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="9" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/2x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gamemode_coach_10.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="9" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="fx_cta_calm" DEFAULTENABLE="1" POS2D="317.000000 100.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/fx/fx_cta/fx_cta.tpl">
<parentBind>
<Bind parentPath="dummy_Coachs_FX" typeData="0" offsetPos="-23.000000 100.000000 -1.900000" offsetAngle="0.000000" localScale="3.300000 3.300000" useParentFlip="1" useParentAlpha="0" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="FXControllerComponent">
<FXControllerComponent allowBusMixEvents="0" allowMusicEvents="0" />
</COMPONENTS>
<COMPONENTS NAME="FxBankComponent">
<FxBankComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" drawDebug="0" drawDebugTextOffset="0.000000 0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
</FxBankComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="3.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="Btn_BG_Unfocused" DEFAULTENABLE="1" POS2D="0.000000 -190.000061" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/ui_graphic_nineslice.tpl">
<parentBind>
<Bind parentPath="dummy_Btn" typeData="0" offsetPos="0.000000 0.000000 -1.900000" offsetAngle="0.000000" localScale="310.000000 85.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="UINineSliceComponent">
<UINineSliceComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000" TopSlice="0.500000" BottomSlice="0.500000" LeftSlice="0.500000" RightSlice="0.500000" TopSliceScale="22.000000" BottomSliceScale="22.000000" LeftSliceScale="22.000000" RightSliceScale="22.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="0.917647 0.929412 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/_common/alpha_g_9slice.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="world/ui/textures/circle_base.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</UINineSliceComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="3.200000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="Btn_BG_Focused" DEFAULTENABLE="1" POS2D="0.000000 -190.000107" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/ui_graphic_nineslice.tpl">
<parentBind>
<Bind parentPath="Btn_BG_Unfocused" typeData="0" offsetPos="0.000000 -0.000046 0.100000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="UINineSliceComponent">
<UINineSliceComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000" TopSlice="0.500000" BottomSlice="0.500000" LeftSlice="0.500000" RightSlice="0.500000" TopSliceScale="22.000000" BottomSliceScale="22.000000" LeftSliceScale="22.000000" RightSliceScale="22.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 0.200000 0.800000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/_common/alpha_g_9slice.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="world/ui/textures/circle_base.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="1.000000 0.200000 0.800000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</UINineSliceComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="5.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="Btn_Icon" DEFAULTENABLE="1" POS2D="-40.000000 -190.000061" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="dummy_Btn" typeData="0" offsetPos="-40.000000 0.000000 0.100000" offsetAngle="0.000000" localScale="40.000000 40.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="0.494118 0.525490 0.698039 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/_common/alpha_b.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gamemode_icons.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.019608 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="5.500122" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="txt_title_focus" DEFAULTENABLE="1" POS2D="-5.000000 -190.000107" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/textbox.tpl">
<parentBind>
<Bind parentPath="dummy_Btn" typeData="0" offsetPos="-5.000000 -0.000046 0.500122" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="UITextBox">
<UITextBox style="1" overridingFontSize="45.000000" offset="0.000000 0.000000" scale="1.000000 1.000000" alpha="1.000000" maxWidth="-1.000000" maxHeight="-1.000000" area="100.000000 -1.000000" rawText="Kids" useLinesMaxCount="1" linesMaxCount="1" locId="14100" autoScrollSpeed="10.000000" autoScrollSpeedY="0.000000" autoScrollWaitTime="0.000000" autoScrollWaitTimeY="0.000000" autoScrollFontEffectName="" autoScrollResetOnInactive="0" scrollOnce="0" autoScrollSharpAlignMinimum="0.000000" linesBetweenLoopingText="-1.000000" numberOfCharactersToForceBreak="0" overridingColor="0.494118 0.525490 0.698039 1.000000" overridingShadowColor="0.000000 0.000000 0.000000 0.000000" overridingShadowOffset="0.000000 0.000000" overridingLineSpacing="0.000000" adapteFontSize="0" overridingFontSizeMin="-1.000000" endingDots="0" colorizeIcons="0">
<ENUM NAME="textCase" SEL="-1" />
<ENUM NAME="autoScrollType" SEL="-1" />
<ENUM NAME="autoScrollDirection" SEL="0" />
<ENUM NAME="autoScrollSharpAlign" SEL="-1" />
<ENUM NAME="overridingBlendMode" SEL="2" />
<ENUM NAME="overridingHAlignment" SEL="0" />
<ENUM NAME="overridingVAlignment" SEL="1" />
<ENUM NAME="overridingAnchor" SEL="2" />
</UITextBox>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="5.500000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="txt_description" DEFAULTENABLE="1" POS2D="-70.000000 -190.213806" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/textbox.tpl">
<parentBind>
<Bind parentPath="dummy_Btn" typeData="0" offsetPos="-70.000000 -0.213745 0.500000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="UITextBox">
<UITextBox style="0" overridingFontSize="18.000000" offset="0.000000 0.000000" scale="1.000000 1.000000" alpha="0.000000" maxWidth="-1.000000" maxHeight="-1.000000" area="200.000000 -1.000000" rawText="#description" useLinesMaxCount="1" linesMaxCount="2" locId="14005" autoScrollSpeed="10.000000" autoScrollSpeedY="0.000000" autoScrollWaitTime="0.000000" autoScrollWaitTimeY="0.000000" autoScrollFontEffectName="fadeEmote" autoScrollResetOnInactive="0" scrollOnce="0" autoScrollSharpAlignMinimum="0.000000" linesBetweenLoopingText="-1.000000" numberOfCharactersToForceBreak="0" overridingColor="0.494118 0.525490 0.698039 1.000000" overridingShadowColor="0.000000 0.000000 0.000000 0.000000" overridingShadowOffset="0.000000 0.000000" overridingLineSpacing="0.000000" adapteFontSize="0" overridingFontSizeMin="-1.000000" endingDots="0" colorizeIcons="0">
<ENUM NAME="textCase" SEL="-1" />
<ENUM NAME="autoScrollType" SEL="2" />
<ENUM NAME="autoScrollDirection" SEL="0" />
<ENUM NAME="autoScrollSharpAlign" SEL="-1" />
<ENUM NAME="overridingBlendMode" SEL="0" />
<ENUM NAME="overridingHAlignment" SEL="0" />
<ENUM NAME="overridingVAlignment" SEL="0" />
<ENUM NAME="overridingAnchor" SEL="0" />
</UITextBox>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="2.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="dummy_sliver" DEFAULTENABLE="1" POS2D="340.000000 65.000000" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/dummy.act" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="root" typeData="0" offsetPos="340.000000 65.000000 2.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 1.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="sliver_02" DEFAULTENABLE="1" POS2D="41.066589 186.040497" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-298.933411 121.040497 -1.000000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/bg_02_kids.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_02" DEFAULTENABLE="1" POS2D="44.303436 186.644974" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-295.696564 121.644974 -0.900000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/gamemode_coaches/kids_coaches_02.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="sliver_01" DEFAULTENABLE="1" POS2D="-54.668060 34.081108" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-394.668060 -30.918892 -1.000000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/bg_01_kids.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.200000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_01" DEFAULTENABLE="1" POS2D="-9.729706 28.169849" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-349.729706 -36.830151 -0.800000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/gamemode_coaches/kids_coaches_01.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="sliver_05" DEFAULTENABLE="1" POS2D="537.847900 91.964890" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="197.847900 26.964890 -1.000000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/bg_05_kids.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_03" DEFAULTENABLE="1" POS2D="507.241394 98.621338" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="167.241394 33.621338 -0.900000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/gamemode_coaches/kids_coaches_03.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="sliver_06" DEFAULTENABLE="1" POS2D="687.583984 195.727097" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="347.583984 130.727097 -1.000000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/bg_06_kids.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.100000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="coach_04" DEFAULTENABLE="1" POS2D="675.678955 216.374283" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="335.678955 151.374283 -0.900000" offsetAngle="0.000000" localScale="342.000000 342.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x2.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/game_mode_selection/gamemode_coaches/kids_coaches_04.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.500000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="blue_square_01" DEFAULTENABLE="1" POS2D="-78.113281 98.291222" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-418.113281 33.291222 -1.500000" offsetAngle="0.000000" localScale="323.372711 667.502380" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha_stars05.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_blue_square_01.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/gm_blue_square_01_sky01.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/gm_blue_square_01_sky02.tga" diffuse_4="world/ui/textures/gm_blue_square_01.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.800000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="blue_square_02" DEFAULTENABLE="1" POS2D="101.938293 115.790398" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-238.061707 50.790398 -1.200000" offsetAngle="0.000000" localScale="323.372711 667.502380" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha_stars04.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_blue_square_02.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/gm_blue_square_01_sky01.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/gm_blue_square_01_sky02.tga" diffuse_4="world/ui/textures/gm_blue_square_02.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.700000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="blue_square_03" DEFAULTENABLE="1" POS2D="516.900513 149.632706" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="176.900513 84.632706 -1.300000" offsetAngle="0.000000" localScale="323.372711 667.502380" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha_stars04.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_blue_square_03.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/gm_blue_square_01_sky01.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/gm_blue_square_01_sky02.tga" diffuse_4="world/ui/textures/gm_blue_square_03.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.800000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="blue_square_04" DEFAULTENABLE="1" POS2D="703.588196 98.454727" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="363.588196 33.454727 -1.200000" offsetAngle="0.000000" localScale="325.007416 667.502380" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha_stars05.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_blue_square_04.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/gm_blue_square_01_sky01.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/gm_blue_square_01_sky02.tga" diffuse_4="world/ui/textures/gm_blue_square_04.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="blue_square_05" DEFAULTENABLE="1" POS2D="309.810699 70.300987" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-30.189301 5.300987 -1.100000" offsetAngle="0.000000" localScale="323.372711 667.502380" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha_stars04.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_blue_square_05.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/gm_blue_square_01_sky01.tga" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/gm_blue_square_01_sky02.tga" diffuse_4="world/ui/textures/gm_blue_square_05.tga" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_03" DEFAULTENABLE="1" POS2D="223.913300 49.375549" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-116.086700 -15.624451 -1.000000" offsetAngle="0.000000" localScale="323.372711 667.502380" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_05.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_02" DEFAULTENABLE="1" POS2D="185.951797 53.314999" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-154.048203 -11.685001 -1.100000" offsetAngle="0.000000" localScale="323.372711 667.502380" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_02.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_05" DEFAULTENABLE="1" POS2D="678.078308 18.770199" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="338.078308 -46.229801 -1.100000" offsetAngle="0.000000" localScale="165.622116 341.875305" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/2x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_04_01.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_04" DEFAULTENABLE="1" POS2D="479.850250 245.954361" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="139.850250 180.954361 -1.100000" offsetAngle="0.000000" localScale="83.260002 171.864456" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_03_03.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_01_01" DEFAULTENABLE="1" POS2D="70.272583 -39.539001" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-269.727417 -104.539001 -1.100000" offsetAngle="0.000000" localScale="74.806717 154.415192" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_01_01.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_01_04" DEFAULTENABLE="1" POS2D="-106.021454 181.278168" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-446.021454 116.278168 -1.100000" offsetAngle="0.000000" localScale="169.825073 350.551239" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/2x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_01_04.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_01_02" DEFAULTENABLE="1" POS2D="-129.049683 1.632233" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-469.049683 -63.367767 -1.100000" offsetAngle="0.000000" localScale="90.915512 187.666763" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_01_02.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_01_03" DEFAULTENABLE="1" POS2D="-128.761871 -39.876465" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="-468.761871 -104.876465 -1.100000" offsetAngle="0.000000" localScale="86.553497 178.662781" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_01_03.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_04_04" DEFAULTENABLE="1" POS2D="556.946106 205.152145" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="216.946106 140.152145 -1.100000" offsetAngle="0.000000" localScale="176.642410 364.623535" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/2x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_03_04.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.900000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="lines_05_01" DEFAULTENABLE="1" POS2D="783.093994 90.481285" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="enginedata/actortemplates/tpl_materialgraphiccomponent.tpl">
<parentBind>
<Bind parentPath="dummy_sliver" typeData="0" offsetPos="443.093994 25.481285 -1.100000" offsetAngle="0.000000" localScale="318.166321 656.755615" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="MaterialGraphicComponent">
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
<PrimitiveParameters>
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
</PrimitiveParameters>
<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/2x1.atl" shaderPath="world/ui/materials/_common/alpha.msh" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/gm_lines_04_04.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
</textureSet>
<materialParams>
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
</materialParams>
<outlinedMaskParams>
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
</outlinedMaskParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<sceneConfigs>
<SceneConfigs activeSceneConfig="0">
<sceneConfigs NAME="JD_MapSceneConfig">
<JD_MapSceneConfig name="" soundContext="" hud="0">
<ENUM NAME="Pause_Level" SEL="2" />
<ENUM NAME="type" SEL="2" />
<ENUM NAME="musicscore" SEL="2" />
</JD_MapSceneConfig>
</sceneConfigs>
</SceneConfigs>
</sceneConfigs>
</Scene>
</root>