JD2022-TU1/data/World/ui/objects/hud_goldmove/hud_goldmove.isc

114 lines
6.2 KiB
XML

<?xml version="1.0" encoding="ISO-8859-1"?>
<root>
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<MARKERS VAL="hud_goldmove" />
<COMPONENTS NAME="JD_GoldMoveComponent">
<JD_GoldMoveComponent />
</COMPONENTS>
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<UIRootComponent snapOffset="0.000000 0.000000">
<Collision>
<UIWidgetCollisionBox Width="100.000000" Height="100.000000" CenterOffsetX="0.000000" CenterOffsetY="0.000000" />
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<ENUM NAME="anchor" SEL="1" />
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
<COMPONENTS NAME="TapeCase_Component">
<TapeCase_Component />
</COMPONENTS>
</Actor>
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<ACTORS NAME="Actor">
<Actor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="fx_goldmove" DEFAULTENABLE="1" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/fx/fx_goldmove/fx_goldmove.tpl">
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<ENUM NAME="type" SEL="0" />
<ENUM NAME="scaleInheritProp" SEL="2" />
</Bind>
</parentBind>
<COMPONENTS NAME="FXControllerComponent">
<FXControllerComponent allowBusMixEvents="0" allowMusicEvents="0" />
</COMPONENTS>
<COMPONENTS NAME="FxBankComponent">
<FxBankComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" drawDebug="0" drawDebugTextOffset="0.000000 0.000000">
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</FxBankComponent>
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<ACTORS NAME="Actor">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
</GFXPrimitiveParam>
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<ENUM NAME="anchor" SEL="1" />
<material>
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/16x9_screen.atl" shaderPath="world/ui/materials/goldmove_screen_dark.msh" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/screen_halo.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/screen_halo.tga" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<sceneConfigs>
<SceneConfigs activeSceneConfig="0">
<sceneConfigs NAME="JD_MapSceneConfig">
<JD_MapSceneConfig name="" soundContext="" hud="0">
<ENUM NAME="Pause_Level" SEL="6" />
<ENUM NAME="type" SEL="2" />
<ENUM NAME="musicscore" SEL="2" />
</JD_MapSceneConfig>
</sceneConfigs>
</SceneConfigs>
</sceneConfigs>
</Scene>
</root>