JD2022-TU1/data/World/ui/objects/hud_picto/hud_picto.isc

174 lines
9.1 KiB
XML

<?xml version="1.0" encoding="ISO-8859-1"?>
<root>
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<MARKERS VAL="picto_root" />
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</UIRootComponent>
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<PropertyPatcher applyOnActivation="0" ignoreActorsInSubScenes="0">
<propertyPatches>
<PropertyPatch marker="picto_image" invertActivationApply="0">
<action NAME="PropertyPatchAction_Texture">
<PropertyPatchAction_Texture>
<TexturePatches VAL="diffuse2" />
<TexturePatches VAL="diffuse4" />
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<values NAME="PropertyPatchValue_Path">
<PropertyPatchValue_Path VALUE="world/ui/textures/tmp_picto_wide.png" />
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<values NAME="PropertyPatchValue_Path">
<PropertyPatchValue_Path VALUE="world/ui/textures/tmp_picto_wide.png" />
</values>
</PropertyPatch>
</propertyPatches>
<propertyPatches>
<PropertyPatch marker="picto_root" invertActivationApply="0">
<action NAME="PropertyPatchAction_TapeSwitch">
<PropertyPatchAction_TapeSwitch>
<TapeSwitch KEY="0" VAL="is_goldmove_off" />
<TapeSwitch KEY="1" VAL="is_goldmove_on" />
</PropertyPatchAction_TapeSwitch>
</action>
<values NAME="PropertyPatchValue_Int">
<PropertyPatchValue_Int VALUE="0" />
</values>
</PropertyPatch>
</propertyPatches>
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</materialParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="1" />
</MaterialGraphicComponent>
</COMPONENTS>
<COMPONENTS NAME="JD_UIHudPictoComponent">
<JD_UIHudPictoComponent />
</COMPONENTS>
<COMPONENTS NAME="TapeCase_Component">
<TapeCase_Component />
</COMPONENTS>
</Actor>
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<MARKERS VAL="picto_image" />
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<ENUM NAME="anchor" SEL="6" />
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/picto.msh" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/tmp_picto_wide.png" back_light_2="" anim_impostor="" diffuse_3="world/ui/textures/solid_white.tga" diffuse_4="world/ui/textures/tmp_picto_wide.png" />
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</materialParams>
</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="6" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="-0.010000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="Picto_shadow" isEnabled="1" POS2D="3.188797 -1.318144" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
<MARKERS VAL="picto_image" />
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</Bind>
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<material>
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<textureSet>
<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/tmp_picto_wide.png" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="world/ui/textures/tmp_picto_wide.png" />
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</GFXMaterialSerializable>
</material>
<ENUM NAME="oldAnchor" SEL="6" />
</MaterialGraphicComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<ACTORS NAME="Actor">
<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="fx_goldmove" isEnabled="1" POS2D="-1.004894 76.940437" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/fx/fx_goldmove/fx_goldmove.tpl">
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</Bind>
</parentBind>
<COMPONENTS NAME="FXControllerComponent">
<FXControllerComponent allowBusMixEvents="0" allowMusicEvents="0" />
</COMPONENTS>
<COMPONENTS NAME="FxBankComponent">
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</GFXPrimitiveParam>
</PrimitiveParameters>
</FxBankComponent>
</COMPONENTS>
</Actor>
</ACTORS>
<sceneConfigs>
<SceneConfigs activeSceneConfig="0">
<sceneConfigs NAME="JD_MapSceneConfig">
<JD_MapSceneConfig name="" soundContext="" hud="0" phoneTitleLocId="4294967295" phoneImage="">
<ENUM NAME="Pause_Level" SEL="6" />
<ENUM NAME="type" SEL="2" />
<ENUM NAME="musicscore" SEL="2" />
</JD_MapSceneConfig>
</sceneConfigs>
</SceneConfigs>
</sceneConfigs>
</Scene>
</root>