656 lines
39 KiB
XML
656 lines
39 KiB
XML
<?xml version="1.0" encoding="ISO-8859-1"?>
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<root>
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<Scene ENGINE_VERSION="293414" GRIDUNIT="0.500000" DEPTH_SEPARATOR="1" NEAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 1.000000 1.000000" FAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" viewFamily="1">
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.000122" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="root" DEFAULTENABLE="1" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/objects/hud_raceline/hud_raceline.tpl">
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<COMPONENTS NAME="UIRootComponent">
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<UIRootComponent snapOffset="0.000000 0.000000">
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<Collision>
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<UIWidgetCollisionBox Width="100.000000" Height="100.000000" CenterOffsetX="0.000000" CenterOffsetY="0.000000" />
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</Collision>
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</UIRootComponent>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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</GFXPrimitiveParam>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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<COMPONENTS NAME="JD_UIHudRacelineGaugeComponent">
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<JD_UIHudRacelineGaugeComponent />
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</COMPONENTS>
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<COMPONENTS NAME="TapeCase_Component">
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<TapeCase_Component />
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</Actor>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="2.000122" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="root_fade" DEFAULTENABLE="1" POS2D="-1.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
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</Bind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="1.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="gauge_bkg" DEFAULTENABLE="1" POS2D="0.000000 -1.201887" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/ui_graphic_nineslice.tpl">
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<parentBind>
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="UINineSliceComponent">
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<UINineSliceComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000" TopSlice="0.500000" BottomSlice="0.500000" LeftSlice="0.500000" RightSlice="0.500000" TopSliceScale="12.000000" BottomSliceScale="12.000000" LeftSliceScale="12.000000" RightSliceScale="12.000000">
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<ENUM NAME="anchor" SEL="7" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/hud_raceline_bkg.msh" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/grad_linear_v.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="world/ui/textures/circle_base.tga" />
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<materialParams>
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</material>
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<ENUM NAME="oldAnchor" SEL="7" />
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</UINineSliceComponent>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.800000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="gauge_bkg_black" DEFAULTENABLE="1" POS2D="0.000000 -1.201887" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/ui_graphic_nineslice.tpl">
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<parentBind>
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<Bind parentPath="root_fade" typeData="0" offsetPos="1.000000 -1.201887 -1.200122" offsetAngle="0.000000" localScale="0.304228 0.476571" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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<COMPONENTS NAME="UINineSliceComponent">
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<UINineSliceComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000" TopSlice="0.500000" BottomSlice="0.500000" LeftSlice="0.500000" RightSlice="0.500000" TopSliceScale="12.000000" BottomSliceScale="12.000000" LeftSliceScale="12.000000" RightSliceScale="12.000000">
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="world/ui/atlas/1x1.atl" shaderPath="world/ui/materials/hud_raceline_bkg_black.msh" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/grad_linear_v.tga" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="world/ui/textures/circle_base.tga" />
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</Actor>
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<COMPONENTS NAME="UIComponent">
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<UIComponent />
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<ENUM NAME="oldAnchor" SEL="1" />
|
|
</MaterialGraphicComponent>
|
|
</COMPONENTS>
|
|
<ENUM NAME="viewType" SEL="0" />
|
|
</SubSceneActor>
|
|
</ACTORS>
|
|
<ACTORS NAME="Actor">
|
|
<Actor RELATIVEZ="2.020122" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="ico_coopmode" DEFAULTENABLE="1" POS2D="0.233513 -0.485482" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/graphic.tpl">
|
|
<parentBind>
|
|
<Bind parentPath="root_fade" typeData="0" offsetPos="1.233513 -0.485482 0.020000" offsetAngle="0.000000" localScale="15.000000 15.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
|
|
<ENUM NAME="type" SEL="0" />
|
|
<ENUM NAME="scaleInheritProp" SEL="2" />
|
|
</Bind>
|
|
</parentBind>
|
|
<COMPONENTS NAME="MaterialGraphicComponent">
|
|
<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
|
|
<PrimitiveParameters>
|
|
<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
|
|
<ENUM NAME="gfxOccludeInfo" SEL="0" />
|
|
</GFXPrimitiveParam>
|
|
</PrimitiveParameters>
|
|
<ENUM NAME="anchor" SEL="1" />
|
|
<material>
|
|
<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/icon_coopmode.msh" stencilTest="0" alphaTest="4294967295" alphaRef="4294967295">
|
|
<textureSet>
|
|
<GFXMaterialTexturePathSet diffuse="world/ui/textures/solid_white.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/liquid_gradient/liquid_gradient_1.tga" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="world/ui/textures/ico_coopmode.tga" />
|
|
</textureSet>
|
|
<materialParams>
|
|
<GFXMaterialSerializableParam Reflector_factor="0.000000" />
|
|
</materialParams>
|
|
<outlinedMaskParams>
|
|
<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
|
|
</outlinedMaskParams>
|
|
</GFXMaterialSerializable>
|
|
</material>
|
|
<ENUM NAME="oldAnchor" SEL="1" />
|
|
</MaterialGraphicComponent>
|
|
</COMPONENTS>
|
|
</Actor>
|
|
</ACTORS>
|
|
<sceneConfigs>
|
|
<SceneConfigs activeSceneConfig="0">
|
|
<sceneConfigs NAME="JD_MapSceneConfig">
|
|
<JD_MapSceneConfig name="" soundContext="" hud="0" phoneTitleLocId="4294967295" phoneImage="">
|
|
<ENUM NAME="Pause_Level" SEL="6" />
|
|
<ENUM NAME="type" SEL="2" />
|
|
<ENUM NAME="musicscore" SEL="0" />
|
|
</JD_MapSceneConfig>
|
|
</sceneConfigs>
|
|
</SceneConfigs>
|
|
</sceneConfigs>
|
|
</Scene>
|
|
</root>
|