145 lines
8.3 KiB
XML
145 lines
8.3 KiB
XML
<?xml version="1.0" encoding="ISO-8859-1"?>
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<root>
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<Scene ENGINE_VERSION="310725" GRIDUNIT="0.500000" DEPTH_SEPARATOR="0" NEAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" FAR_SEPARATOR="1.000000 0.000000 0.000000 0.000000, 0.000000 1.000000 0.000000 0.000000, 0.000000 0.000000 1.000000 0.000000, 0.000000 0.000000 0.000000 1.000000" viewFamily="1" isPopup="0">
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="root" DEFAULTENABLE="1" POS2D="0.000000 0.000000" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/objects/popup_continue/popup_continue.tpl">
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<MARKERS VAL="root_continue" />
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<COMPONENTS NAME="UIRootComponent">
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<UIRootComponent snapOffset="0.000000 0.000000">
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<Collision>
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<UIWidgetCollisionBox Width="100.000000" Height="100.000000" CenterOffsetX="0.000000" CenterOffsetY="0.000000" />
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</Collision>
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</UIRootComponent>
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</COMPONENTS>
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<COMPONENTS NAME="PropertyPatcher">
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<PropertyPatcher applyOnActivation="0" ignoreActorsInSubScenes="0">
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<propertyPatches>
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<PropertyPatch marker="txt_main" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_Text">
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<PropertyPatchAction_Text duplicationCount="1" duplicationSeperator=" " />
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</action>
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<values NAME="PropertyPatchValue_String">
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<PropertyPatchValue_String VALUE="loc ID + ICON" />
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</values>
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</PropertyPatch>
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</propertyPatches>
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<propertyPatches>
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<PropertyPatch marker="root_continue" invertActivationApply="0" patchedOnDataStatusChanged="">
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<action NAME="PropertyPatchAction_TapeSwitch">
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<PropertyPatchAction_TapeSwitch>
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<TapeSwitch KEY="0" VAL="set_message" />
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<TapeSwitch KEY="1" VAL="set_wait" />
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<TapeSwitch KEY="2" VAL="set_timer" />
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<TapeSwitch KEY="3" VAL="hide" />
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<TapeSwitch KEY="4" VAL="hide_instant" />
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<TapeSwitch KEY="6" VAL="set_continue" />
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<TapeSwitch KEY="7" VAL="set_loading" />
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<TapeSwitch KEY="15" VAL="show" />
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</PropertyPatchAction_TapeSwitch>
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</action>
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</PropertyPatch>
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</propertyPatches>
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</PropertyPatcher>
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</COMPONENTS>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="" back_light="" normal="" separateAlpha="" diffuse_2="" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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<COMPONENTS NAME="TapeCase_Component">
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<TapeCase_Component />
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.000000" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="txt_main" DEFAULTENABLE="1" POS2D="0.000000 -50.481411" ANGLE="0.000000" INSTANCEDATAFILE="" LUA="world/ui/components/textbox.tpl">
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<MARKERS VAL="txt_main" />
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<parentBind>
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<Bind parentPath="root" typeData="0" offsetPos="0.000000 -50.481411 0.000000" offsetAngle="0.000000" localScale="1.000000 1.000000" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="UITextBox">
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<UITextBox style="0" overridingFontSize="26.000000" offset="0.000000 0.000000" scale="1.000000 1.000000" alpha="0.000000" maxWidth="-1.000000" maxHeight="-1.000000" area="700.000000 -1.000000" rawText="loc ID + ICON" useLinesMaxCount="1" linesMaxCount="2" locId="6972" autoScrollSpeed="0.000000" autoScrollSpeedY="0.000000" autoScrollWaitTime="0.000000" autoScrollWaitTimeY="0.000000" autoScrollFontEffectName="" autoScrollResetOnInactive="0" scrollOnce="0" autoScrollSharpAlignMinimum="0.000000" linesBetweenLoopingText="-1.000000" numberOfCharactersToForceBreak="0" overridingColor="0.000000 0.729412 1.000000 1.000000" overridingShadowColor="0.000000 0.000000 0.000000 0.000000" overridingShadowOffset="0.000000 0.000000" overridingLineSpacing="0.000000" adapteFontSize="0" overridingFontSizeMin="-1.000000" endingDots="0" colorizeIcons="0">
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<ENUM NAME="textCase" SEL="-1" />
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<ENUM NAME="autoScrollType" SEL="2" />
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<ENUM NAME="autoScrollDirection" SEL="0" />
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<ENUM NAME="autoScrollSharpAlign" SEL="-1" />
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<ENUM NAME="overridingBlendMode" SEL="0" />
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<ENUM NAME="overridingHAlignment" SEL="1" />
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<ENUM NAME="overridingVAlignment" SEL="1" />
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<ENUM NAME="overridingAnchor" SEL="1" />
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</UITextBox>
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<ACTORS NAME="Actor">
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<Actor RELATIVEZ="0.000122" SCALE="1.000000 1.000000" xFLIPPED="0" USERFRIENDLY="ico_wait" DEFAULTENABLE="1" POS2D="0.000000 -15.634200" ANGLE="0.000000" INSTANCEDATAFILE="world/ui/objects/_prefabs/ico_wait.act" LUA="world/ui/components/graphic_autopatcher.tpl">
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<parentBind>
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<Bind parentPath="root" typeData="0" offsetPos="0.000000 -15.634200 0.000122" offsetAngle="0.000000" localScale="18.569040 18.569040" useParentFlip="1" useParentAlpha="1" useParentColor="0" removeWithParent="0">
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<ENUM NAME="type" SEL="0" />
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<ENUM NAME="scaleInheritProp" SEL="2" />
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</Bind>
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</parentBind>
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<COMPONENTS NAME="MaterialGraphicComponent">
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<MaterialGraphicComponent colorComputerTagId="0" renderInTarget="0" disableLight="0" disableShadow="1" AtlasIndex="0" customAnchor="0.000000 0.000000" SinusAmplitude="0.000000 0.000000 0.000000" SinusSpeed="1.000000" AngleX="0.000000" AngleY="0.000000">
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<PrimitiveParameters>
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<GFXPrimitiveParam colorFactor="1.000000 1.000000 1.000000 0.000000">
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<ENUM NAME="gfxOccludeInfo" SEL="0" />
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</GFXPrimitiveParam>
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</PrimitiveParameters>
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<ENUM NAME="anchor" SEL="1" />
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<material>
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<GFXMaterialSerializable ATL_Channel="0" ATL_Path="" shaderPath="world/ui/materials/ico_waiting.msh" alphaTest="4294967295" alphaRef="4294967295">
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<textureSet>
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<GFXMaterialTexturePathSet diffuse="world/ui/textures/ico_waiting.tga" back_light="" normal="" separateAlpha="" diffuse_2="world/ui/textures/ico_waiting.tga" back_light_2="" anim_impostor="" diffuse_3="" diffuse_4="" />
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</textureSet>
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<materialParams>
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<GFXMaterialSerializableParam Reflector_factor="0.000000" />
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</materialParams>
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<outlinedMaskParams>
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<OutlinedMaskMaterialParams maskColor="0.000000 0.000000 0.000000 0.000000" outlineColor="0.000000 0.000000 0.000000 0.000000" thickness="1.000000" />
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</outlinedMaskParams>
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</GFXMaterialSerializable>
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</material>
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<ENUM NAME="oldAnchor" SEL="1" />
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</MaterialGraphicComponent>
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</COMPONENTS>
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<COMPONENTS NAME="PropertyPatcher">
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<PropertyPatcher applyOnActivation="1" ignoreActorsInSubScenes="0" />
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</COMPONENTS>
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</Actor>
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</ACTORS>
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<sceneConfigs>
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<SceneConfigs activeSceneConfig="0">
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<sceneConfigs NAME="JD_MapSceneConfig">
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<JD_MapSceneConfig name="" soundContext="" hud="0">
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<ENUM NAME="Pause_Level" SEL="2" />
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<ENUM NAME="type" SEL="2" />
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<ENUM NAME="musicscore" SEL="2" />
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</JD_MapSceneConfig>
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</sceneConfigs>
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</SceneConfigs>
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</sceneConfigs>
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</Scene>
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</root>
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